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oak-editor/app/node/generator/shape/shapenode.cpp
T
2025-08-05 17:12:49 +08:00

109 lines
2.7 KiB
C++

/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "shapenode.h"
namespace olive
{
#define super ShapeNodeBase
QString ShapeNode::kTypeInput = QStringLiteral("type_in");
QString ShapeNode::kRadiusInput = QStringLiteral("radius_in");
ShapeNode::ShapeNode()
{
PrependInput(kTypeInput, NodeValue::kCombo);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
}
QString ShapeNode::Name() const
{
return tr("Shape");
}
QString ShapeNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.shape");
}
QVector<Node::CategoryID> ShapeNode::Category() const
{
return { kCategoryGenerator };
}
QString ShapeNode::Description() const
{
return tr("Generate a 2D primitive shape.");
}
void ShapeNode::Retranslate()
{
super::Retranslate();
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, { tr("Rectangle"), tr("Ellipse"),
tr("Rounded Rectangle") });
}
ShaderCode ShapeNode::GetShaderCode(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(
QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
}
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
TexturePtr base = value[kBaseInput].toTexture();
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2,
base ? base->virtual_resolution() :
globals.square_resolution(),
this));
job.SetShaderID(QStringLiteral("shape"));
PushMergableJob(
value, Texture::Job(base ? base->params() : globals.vparams(), job),
table);
}
void ShapeNode::InputValueChangedEvent(const QString &input, int element)
{
if (input == kTypeInput) {
SetInputFlag(kRadiusInput, kInputFlagHidden,
(GetStandardValue(kTypeInput).toInt() !=
kRoundedRectangle));
}
super::InputValueChangedEvent(input, element);
}
}