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oak-editor/app/node/generator/polygon/polygon.h
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2025-08-05 17:12:49 +08:00

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/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef POLYGONGENERATOR_H
#define POLYGONGENERATOR_H
#include <QPainterPath>
#include "node/generator/shape/generatorwithmerge.h"
#include "node/gizmo/line.h"
#include "node/gizmo/path.h"
#include "node/gizmo/point.h"
#include "node/node.h"
#include "node/inputdragger.h"
namespace olive
{
class PolygonGenerator : public GeneratorWithMerge {
Q_OBJECT
public:
PolygonGenerator();
NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
virtual void GenerateFrame(FramePtr frame,
const GenerateJob &job) const override;
virtual void UpdateGizmoPositions(const NodeValueRow &row,
const NodeGlobals &globals) override;
virtual ShaderCode
GetShaderCode(const ShaderRequest &request) const override;
static const QString kPointsInput;
static const QString kColorInput;
protected:
ShaderJob GetGenerateJob(const NodeValueRow &value,
const VideoParams &params) const;
protected slots:
virtual void GizmoDragMove(double x, double y,
const Qt::KeyboardModifiers &modifiers) override;
private:
static void AddPointToPath(QPainterPath *path, const Bezier &before,
const Bezier &after);
static QPainterPath GeneratePath(const NodeValueArray &points, int size);
template <typename T>
void ValidateGizmoVectorSize(QVector<T *> &vec, int new_sz);
template <typename T> NodeGizmo *CreateAppropriateGizmo();
PathGizmo *poly_gizmo_;
QVector<PointGizmo *> gizmo_position_handles_;
QVector<PointGizmo *> gizmo_bezier_handles_;
QVector<LineGizmo *> gizmo_bezier_lines_;
};
}
#endif // POLYGONGENERATOR_H