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oak-editor/app/node/generator/matrix/matrix.h
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2025-08-05 17:12:49 +08:00

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/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MATRIXGENERATOR_H
#define MATRIXGENERATOR_H
#include <QVector2D>
#include "node/node.h"
#include "node/inputdragger.h"
namespace olive
{
class MatrixGenerator : public Node {
Q_OBJECT
public:
MatrixGenerator();
NODE_DEFAULT_FUNCTIONS(MatrixGenerator)
virtual QString Name() const override;
virtual QString ShortName() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
static const QString kPositionInput;
static const QString kRotationInput;
static const QString kScaleInput;
static const QString kUniformScaleInput;
static const QString kAnchorInput;
protected:
QMatrix4x4 GenerateMatrix(const NodeValueRow &value, bool ignore_anchor,
bool ignore_position, bool ignore_scale,
const QMatrix4x4 &mat) const;
static QMatrix4x4 GenerateMatrix(const QVector2D &pos, const float &rot,
const QVector2D &scale, bool uniform_scale,
const QVector2D &anchor, QMatrix4x4 mat);
virtual void InputValueChangedEvent(const QString &input,
int element) override;
};
}
#endif // TRANSFORMDISTORT_H