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oak-editor/app/dialog/preferences/keysequenceeditor.h
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2025-08-05 17:12:49 +08:00

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/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYSEQUENCEEDITOR_H
#define KEYSEQUENCEEDITOR_H
#include <QKeySequenceEdit>
#include "common/debug.h"
namespace olive
{
/**
* @brief The KeySequenceEditor class
*
* Simple derived class of QKeySequenceEdit that attaches to a QAction and provides functions for transferring
* keyboard shortcuts to and from it.
*/
class KeySequenceEditor : public QKeySequenceEdit {
Q_OBJECT
public:
/**
* @brief KeySequenceEditor Constructor
*
* @param parent
*
* QWidget parent.
*
* @param a
*
* The QAction to link to. This cannot be changed throughout the lifetime of a KeySequenceEditor.
*/
KeySequenceEditor(QWidget *parent, QAction *a);
/**
* @brief Sets the attached QAction's shortcut to the shortcut entered in this field.
*
* This is not done automatically in case the user cancels out of the Preferences dialog, in which case the
* expectation is that the changes made will not be saved. Therefore, this needs to be triggered manually when
* PreferencesDialog saves.
*/
void set_action_shortcut();
/**
* @brief Set this shortcut back to the QAction's default shortcut
*
* Each QAction contains the default shortcut in its `property("default")` and can be used to restore the default
* "hard-coded" shortcut with this function.
*
* This function does not save the default shortcut back into the QAction, it simply loads the default shortcut from
* the QAction into this edit field. To save it into the QAction, it's necessary to call set_action_shortcut() after
* calling this function.
*/
void reset_to_default();
/**
* @brief Return attached QAction's unique ID
*
* Each of Olive's menu actions has a unique string ID (that, unlike the text, is not translated) for matching with
* an external shortcut configuration file. The ID is stored in the QAction's `property("id")`. This function returns
* that ID.
*
* @return
*
* The QAction's unique ID.
*/
QString action_name();
/**
* @brief Serialize this shortcut entry into a string that can be saved to a file
*
* @return
*
* A string serialization of this shortcut. The format is "[ID]\t[SEQUENCE]" where [ID] is the attached QAction's
* unique identifier and [SEQUENCE] is the current keyboard shortcut in the field (NOT necessarily the shortcut in
* the QAction). If the entered shortcut is the same as the QAction's default shortcut, the return value is empty
* because a default shortcut does not need to be saved to a file.
*/
QString export_shortcut();
protected:
virtual void keyPressEvent(QKeyEvent *e) override;
virtual void keyReleaseEvent(QKeyEvent *e) override;
private:
/**
* @brief Internal reference to the linked QAction
*/
QAction *action;
};
}
#endif // KEYSEQUENCEEDITOR_H