Files
oak-editor/app/widget/nodeview/nodeviewscene.cpp
T
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

120 lines
2.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "nodeviewscene.h"
#include "core.h"
#include "nodeviewedge.h"
#include "nodeviewitem.h"
namespace olive
{
NodeViewScene::NodeViewScene(QObject *parent)
: QGraphicsScene(parent)
, direction_(NodeViewCommon::k_left_to_right)
, curved_edges_(true)
{
}
void NodeViewScene::set_flow_direction(NodeViewCommon::FlowDirection direction)
{
direction_ = direction;
foreach (NodeViewContext *ctx, context_map_) {
ctx->set_flow_direction(direction_);
}
}
void NodeViewScene::select_all()
{
foreach (QGraphicsItem *i, items()) {
i->setSelected(true);
}
}
void NodeViewScene::deselect_all()
{
foreach (QGraphicsItem *i, items()) {
i->setSelected(false);
}
}
QVector<NodeViewItem *> NodeViewScene::get_selected_items() const
{
QVector<NodeViewItem *> items;
foreach (NodeViewContext *ctx, context_map_) {
items.append(ctx->get_selected_items());
}
return items;
}
NodeViewContext *NodeViewScene::add_context(oak::Node node)
{
NodeViewContext *context_item = context_map_.value(node);
if (!context_item) {
context_item = new NodeViewContext(node);
context_item->set_flow_direction(get_flow_direction());
context_item->set_curved_edges(get_edges_are_curved());
QPointF pos(0, 0);
QRectF item_rect = context_item->rect();
while (!items(item_rect).isEmpty()) {
pos.setY(pos.y() + item_rect.height());
item_rect = context_item->rect().translated(pos);
}
context_item->setPos(pos);
addItem(context_item);
context_map_.insert(node, context_item);
}
return context_item;
}
void NodeViewScene::remove_context(oak::Node node)
{
delete context_map_.take(node);
}
Qt::Orientation NodeViewScene::get_flow_orientation() const
{
return NodeViewCommon::get_flow_orientation(direction_);
}
void NodeViewScene::set_edges_are_curved(bool curved)
{
if (curved_edges_ != curved) {
curved_edges_ = curved;
foreach (NodeViewContext *ctx, context_map_) {
ctx->set_curved_edges(curved_edges_);
}
}
}
}