Files
oak-editor/app
Troy James Sobotka 6ebe0084a3 Implement Histogram
Basic pass at histogram. Uses a power based
scale compared against the total pixel count.
Probably needs a UI toggle to flip lines on
and off as the text and lines in OpenGL are
a large cycles sucker. Could be likely much
faster when migrated to a geometry shader
approach. Uses the scaled viewport resolution
to increase performance as much as possible.
2020-05-19 00:07:34 -07:00
..
2020-04-16 12:23:34 +10:00
2020-05-19 00:07:34 -07:00
2020-05-19 00:07:34 -07:00