Files
oak-editor/app/audio/outputdeviceproxy.cpp
T
2020-01-19 20:39:48 +11:00

120 lines
2.3 KiB
C++

#include "outputdeviceproxy.h"
#include "audiomanager.h"
#include "bufferaverage.h"
AudioOutputDeviceProxy::AudioOutputDeviceProxy() :
device_(nullptr),
send_averages_(false)
{
}
void AudioOutputDeviceProxy::SetParameters(const AudioRenderingParams &params)
{
params_ = params;
}
void AudioOutputDeviceProxy::SetDevice(QIODevice *device, int playback_speed)
{
device_ = device;
if (!device_->isOpen()) {
device_->open(QIODevice::ReadOnly);
}
playback_speed_ = playback_speed;
if (qAbs(playback_speed_) != 1) {
tempo_processor_.Open(params_, qAbs(playback_speed_));
}
}
void AudioOutputDeviceProxy::SetSendAverages(bool send)
{
send_averages_ = send;
}
void AudioOutputDeviceProxy::close()
{
QIODevice::close();
device_->close();
if (tempo_processor_.IsOpen()) {
tempo_processor_.Close();
}
}
qint64 AudioOutputDeviceProxy::readData(char *data, qint64 maxlen)
{
if (device_) {
qint64 read_count;
if (tempo_processor_.IsOpen()) {
while ((read_count = tempo_processor_.Pull(data, static_cast<int>(maxlen))) == 0) {
int dev_read = static_cast<int>(ReverseAwareRead(data, maxlen));
if (!dev_read) {
break;
}
tempo_processor_.Push(data, dev_read);
}
} else {
// If we aren't doing any tempo processing, simply passthrough the read signal
read_count = ReverseAwareRead(data, maxlen);
}
// If we read any
if (read_count > 0 && send_averages_) {
emit ProcessedAverages(AudioBufferAverage::ProcessAverages(data, static_cast<int>(read_count)));
}
return read_count;
}
return 0;
}
qint64 AudioOutputDeviceProxy::writeData(const char *data, qint64 maxSize)
{
Q_UNUSED(data)
Q_UNUSED(maxSize)
return -1;
}
qint64 AudioOutputDeviceProxy::ReverseAwareRead(char *data, qint64 maxlen)
{
qint64 new_pos = -1;
if (playback_speed_ < 0) {
// If we're reversing, we'll seek back by maxlen bytes before we read
new_pos = device_->pos() - maxlen;
if (new_pos < 0) {
maxlen = device_->pos();
new_pos = 0;
}
device_->seek(new_pos);
}
qint64 read_count = device_->read(data, maxlen);
if (playback_speed_ < 0) {
device_->seek(new_pos);
// Reverse the samples here
AudioManager::ReverseBuffer(data, static_cast<int>(read_count), params_.samples_to_bytes(1));
}
return read_count;
}