- oakengine_sequence_move_clip implemented for real (oaktimeline TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple trim bugs the stub was hiding); same-track via the frozen C ABI, cross-track supported by the module command - oaknode clip blocks now declare a tex_in texture input and set effect_input to it, so timeline clips can host effect chains; facade test covers effect insert/remove on a real clip - oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a Homebrew upgrade left the system ffmpeg .pc pointing at a deleted dav1d Cellar path, breaking links); reads a git-ignored workspace .env for IDEs that cannot inject env vars (RustRover); links the C++ stdlib for C++ codec libs (svt-av1) - oakengine re-exports oaknode so tests share one crate instance; it_node uses the direct instance's value type where it calls the module FFI (the --workspace dev-dependency feature split builds oaknode twice)
65 lines
2.0 KiB
Rust
65 lines
2.0 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Binary-level tests for `oak-worker`: argument handling and the process
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//! exit contract. The NDJSON control-loop behavior itself is exercised
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//! in-process in `src/session.rs` (a real loop test would require a working
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//! GPU backend, so it stays out of the unit suite).
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use std::process::Command;
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fn bin() -> &'static str {
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env!("CARGO_BIN_EXE_oak-worker")
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}
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#[test]
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fn help_exits_zero() {
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let out = Command::new(bin())
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.arg("--help")
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.output()
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.expect("spawn oak-worker");
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assert_eq!(out.status.code(), Some(0));
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let stdout = String::from_utf8_lossy(&out.stdout);
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assert!(stdout.contains("oak-worker"));
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assert!(stdout.contains("--backend"));
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}
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#[test]
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fn unknown_flag_is_a_clap_usage_error() {
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let out = Command::new(bin())
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.arg("--frobnicate")
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.output()
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.expect("spawn oak-worker");
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// clap's usage-error exit code.
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assert_eq!(out.status.code(), Some(2));
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}
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#[test]
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fn backend_none_exits_one_like_the_cpp_main() {
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// Mirrors oakengine_worker_main(): without a renderer the worker cannot
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// do anything and exits 1.
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let out = Command::new(bin())
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.args(["--backend", "none"])
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.output()
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.expect("spawn oak-worker");
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assert_eq!(out.status.code(), Some(1));
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let stderr = String::from_utf8_lossy(&out.stderr);
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assert!(
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stderr.contains("no renderer initialized"),
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"stderr: {stderr}"
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);
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}
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