Files
oak-editor/app/node/generator/polygon/polygon.cpp
T
itsmattkc 67854a2c97 gizmos: use scale instead of matrix transform
Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
2020-05-06 17:45:44 +10:00

134 lines
3.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "polygon.h"
#include <QVector2D>
OLIVE_NAMESPACE_ENTER
PolygonGenerator::PolygonGenerator()
{
points_input_ = new NodeInputArray("points_in", NodeParam::kVec2);
AddInput(points_input_);
color_input_ = new NodeInput("color_in", NodeParam::kColor);
AddInput(color_input_);
// Default to "a color" that isn't
color_input_->set_standard_value(1.0, 0);
color_input_->set_standard_value(1.0, 1);
color_input_->set_standard_value(1.0, 2);
color_input_->set_standard_value(1.0, 3);
// FIXME: Test code
points_input_->SetSize(5);
points_input_->At(0)->set_standard_value(960, 0);
points_input_->At(0)->set_standard_value(240, 1);
points_input_->At(1)->set_standard_value(640, 0);
points_input_->At(1)->set_standard_value(480, 1);
points_input_->At(2)->set_standard_value(760, 0);
points_input_->At(2)->set_standard_value(800, 1);
points_input_->At(3)->set_standard_value(1100, 0);
points_input_->At(3)->set_standard_value(800, 1);
points_input_->At(4)->set_standard_value(1280, 0);
points_input_->At(4)->set_standard_value(480, 1);
// End test
}
Node *PolygonGenerator::copy() const
{
return new PolygonGenerator();
}
QString PolygonGenerator::Name() const
{
return tr("Polygon");
}
QString PolygonGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.polygon");
}
QList<Node::CategoryID> PolygonGenerator::Category() const
{
return {kCategoryGenerator};
}
QString PolygonGenerator::Description() const
{
return tr("Generate a 2D polygon of any amount of points.");
}
void PolygonGenerator::Retranslate()
{
points_input_->set_name(tr("Points"));
color_input_->set_name(tr("Color"));
}
Node::Capabilities PolygonGenerator::GetCapabilities(const NodeValueDatabase &) const
{
return kShader;
}
QString PolygonGenerator::ShaderFragmentCode(const NodeValueDatabase &) const
{
return Node::ReadFileAsString(":/shaders/polygon.frag");
}
bool PolygonGenerator::HasGizmos() const
{
return true;
}
void PolygonGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p, const QVector2D &scale) const
{
if (!points_input_->GetSize()) {
return;
}
QVector<QPointF> points(points_input_->GetSize());
p->setPen(Qt::white);
p->setBrush(Qt::white);
int rect_sz = p->fontMetrics().height() / 8;
for (int i=0;i<points_input_->GetSize();i++) {
QVector2D v = db[points_input_->At(i)].Take(NodeParam::kVec2).value<QVector2D>();
v *= scale;
QPointF pt = v.toPointF();
points[i] = pt;
QRectF rect(pt - QPointF(rect_sz, rect_sz),
pt + QPointF(rect_sz, rect_sz));
p->drawRect(rect);
}
points.append(points.first());
p->drawPolyline(points.constData(), points.size());
}
OLIVE_NAMESPACE_EXIT