Files
oak-editor/app/widget/nodeparamview/nodeparamviewtextedit.cpp
T
itsmattkc e21d4ab0d7 nodes: revised text node
Clarifies text node's ability to parse HTML with Qt.
Removes janky incomplete "rich text editing" functionality. I don't think this is the right approach.
2021-05-21 10:46:35 +10:00

66 lines
1.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "nodeparamviewtextedit.h"
#include <QHBoxLayout>
#include <QPushButton>
#include "dialog/text/text.h"
#include "ui/icons/icons.h"
namespace olive {
NodeParamViewTextEdit::NodeParamViewTextEdit(QWidget *parent) :
QWidget(parent)
{
QHBoxLayout* layout = new QHBoxLayout(this);
layout->setMargin(0);
line_edit_ = new QPlainTextEdit();
line_edit_->setUndoRedoEnabled(true);
connect(line_edit_, &QPlainTextEdit::textChanged, this, &NodeParamViewTextEdit::InnerWidgetTextChanged);
layout->addWidget(line_edit_);
QPushButton* edit_btn = new QPushButton();
edit_btn->setIcon(icon::ToolEdit);
edit_btn->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Expanding);
layout->addWidget(edit_btn);
connect(edit_btn, &QPushButton::clicked, this, &NodeParamViewTextEdit::ShowTextDialog);
}
void NodeParamViewTextEdit::ShowTextDialog()
{
TextDialog d(this->text(), this);
if (d.exec() == QDialog::Accepted) {
QString s = d.text();
line_edit_->setPlainText(s);
emit textEdited(s);
}
}
void NodeParamViewTextEdit::InnerWidgetTextChanged()
{
emit textEdited(this->text());
}
}