Files
oak-editor/app/node/traverser.h
T
itsmattkc 2f80be437a node: fixed issue with "taking" values from input tables
As opposed to simply leaving all values in the table, nodes can now "take"
values that they use to free up memory (e.g. "taking" input buffers if they're
used to produce an output buffer).

This is a fairly large change, expect regressions.
2020-04-16 23:12:05 +10:00

56 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef NODETRAVERSER_H
#define NODETRAVERSER_H
#include "codec/decoder.h"
#include "common/cancelableobject.h"
#include "dependency.h"
#include "node/output/track/track.h"
#include "project/item/footage/stream.h"
#include "value.h"
OLIVE_NAMESPACE_ENTER
class NodeTraverser : public CancelableObject
{
public:
NodeTraverser() = default;
NodeValueTable ProcessNode(const NodeDependency &dep);
protected:
NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range);
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range);
NodeValueTable ProcessInput(const NodeInput* input, const TimeRange &range);
virtual void InputProcessingEvent(NodeInput*, const TimeRange&, NodeValueTable*){}
virtual void ProcessNodeEvent(const Node*, const TimeRange&, NodeValueDatabase&, NodeValueTable&){}
};
OLIVE_NAMESPACE_EXIT
#endif // NODETRAVERSER_H