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oak-editor/app/audio/audiolevelmeter.h
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/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUDIOLEVELMETER_H
#define AUDIOLEVELMETER_H
#include <QVector>
#include "olive/core/render/samplebuffer.h"
namespace olive
{
class AudioLevelMeter {
public:
struct ChannelStats {
double peak_linear = 0.0;
double peak_db = -200.0;
double rms_linear = 0.0;
double rms_db = -200.0;
double vu_db = -200.0;
};
struct Stats {
QVector<ChannelStats> channels;
double max_peak_linear = 0.0;
double integrated_lufs = -200.0;
bool silence = true;
};
static Stats AnalyzeSampleBuffer(const core::SampleBuffer &samples);
private:
static double LinearToDb(double linear);
static double PowerToLufs(double mean_square);
};
}
#endif // AUDIOLEVELMETER_H