The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef AUDIOWAVEFORMVIEW_H
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#define AUDIOWAVEFORMVIEW_H
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#include <QWidget>
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#include "audio/audiovisualwaveform.h"
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#include "render/audioparams.h"
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#include "render/audioplaybackcache.h"
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#include "widget/timeruler/seekablewidget.h"
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namespace olive {
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class AudioWaveformView : public SeekableWidget
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{
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Q_OBJECT
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public:
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AudioWaveformView(QWidget* parent = nullptr);
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//void SetData(const QString& file, const AudioRenderingParams& params);
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void SetViewer(AudioPlaybackCache *playback);
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protected:
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virtual void paintEvent(QPaintEvent* event) override;
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private:
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AudioPlaybackCache *playback_;
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QPixmap cached_waveform_;
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QSize cached_size_;
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double cached_scale_;
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int cached_scroll_;
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private slots:
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void BackendParamsChanged();
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void ForceUpdate();
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};
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}
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#endif // AUDIOWAVEFORMVIEW_H
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