Files
oak-editor/app/widget/timetarget/timetarget.h
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

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1.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TIMETARGETOBJECT_H
#define TIMETARGETOBJECT_H
#include "node/node.h"
namespace olive {
class TimeTargetObject
{
public:
TimeTargetObject();
Node* GetTimeTarget() const;
void SetTimeTarget(Node* target);
void SetPathIndex(int index);
rational GetAdjustedTime(Node* from, Node* to, const rational& r, NodeParam::Type direction) const;
TimeRange GetAdjustedTime(Node* from, Node* to, const TimeRange& r, NodeParam::Type direction) const;
//int GetNumberOfPathAdjustments(Node* from, NodeParam::Type direction) const;
protected:
virtual void TimeTargetChangedEvent(Node* ){}
private:
Node* time_target_;
int path_index_;
};
}
#endif // TIMETARGETOBJECT_H