The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
90 lines
2.3 KiB
C++
90 lines
2.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef TIMELINEVIEWMOUSEEVENT_H
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#define TIMELINEVIEWMOUSEEVENT_H
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#include <QMimeData>
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#include <QPointF>
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#include <QPoint>
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#include "timeline/timelinecoordinate.h"
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namespace olive {
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class TimelineViewMouseEvent
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{
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public:
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TimelineViewMouseEvent(const qreal& scene_x,
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const double& scale_x,
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const rational& timebase,
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const TrackReference &track,
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const Qt::MouseButton &button,
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const Qt::KeyboardModifiers& modifiers = Qt::NoModifier);
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TimelineCoordinate GetCoordinates(bool round_time = false) const;
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const Qt::KeyboardModifiers GetModifiers() const;
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/**
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* @brief Gets the time at this cursor point
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*
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* @param round
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*
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* If set to true, the time will be rounded to the nearest time. If set to false, the time is floored so the time is
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* always to the left of the cursor. The former behavior is better for clicking between frames (e.g. razor tool) and
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* the latter is better for clicking directly on frames (e.g. pointer tool).
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*/
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rational GetFrame(bool round = false) const;
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const TrackReference& GetTrack() const;
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const QMimeData *GetMimeData();
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void SetMimeData(const QMimeData *data);
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void SetEvent(QEvent* event);
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const qreal& GetSceneX() const;
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const Qt::MouseButton& GetButton() const;
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void accept();
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void ignore();
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private:
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qreal scene_x_;
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double scale_x_;
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rational timebase_;
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TrackReference track_;
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Qt::MouseButton button_;
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Qt::KeyboardModifiers modifiers_;
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QEvent* source_event_;
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const QMimeData* mime_data_;
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};
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}
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#endif // TIMELINEVIEWMOUSEEVENT_H
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