The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef TIMELINETOOL_H
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#define TIMELINETOOL_H
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#include <QDragLeaveEvent>
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#include "common/rational.h"
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#include "widget/timelinewidget/view/timelineviewghostitem.h"
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#include "widget/timelinewidget/view/timelineviewmouseevent.h"
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namespace olive {
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class TimelineWidget;
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class TimelineTool
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{
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public:
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TimelineTool(TimelineWidget* parent);
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virtual ~TimelineTool();
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virtual void MousePress(TimelineViewMouseEvent *){}
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virtual void MouseMove(TimelineViewMouseEvent *){}
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virtual void MouseRelease(TimelineViewMouseEvent *){}
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virtual void MouseDoubleClick(TimelineViewMouseEvent *){}
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virtual void HoverMove(TimelineViewMouseEvent *){}
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virtual void DragEnter(TimelineViewMouseEvent *){}
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virtual void DragMove(TimelineViewMouseEvent *){}
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virtual void DragLeave(QDragLeaveEvent *){}
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virtual void DragDrop(TimelineViewMouseEvent *){}
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TimelineWidget* parent();
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static Timeline::MovementMode FlipTrimMode(const Timeline::MovementMode& trim_mode);
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protected:
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/**
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* @brief Validates Ghosts that are moving horizontally (time-based)
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*
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* Validation is the process of ensuring that whatever movements the user is making are "valid" and "legal". This
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* function's validation ensures that no Ghost's in point ends up in a negative timecode.
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*/
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rational ValidateTimeMovement(rational movement);
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/**
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* @brief Validates Ghosts that are moving vertically (track-based)
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*
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* This function's validation ensures that no Ghost's track ends up in a negative (non-existent) track.
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*/
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int ValidateTrackMovement(int movement, const QVector<TimelineViewGhostItem *> &ghosts);
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void GetGhostData(rational *earliest_point, rational *latest_point);
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void InsertGapsAtGhostDestination(QUndoCommand* command);
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QList<rational> snap_points_;
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bool dragging_;
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TimelineCoordinate drag_start_;
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private:
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TimelineWidget* parent_;
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};
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}
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#endif // TIMELINETOOL_H
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