The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
463 lines
13 KiB
C++
463 lines
13 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "nodeparamviewitem.h"
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#include <QCheckBox>
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#include <QDebug>
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#include <QEvent>
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#include <QPainter>
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#include "core.h"
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#include "nodeparamviewundo.h"
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#include "project/item/sequence/sequence.h"
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namespace olive {
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NodeParamViewItem::NodeParamViewItem(Node *node, QWidget *parent) :
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QDockWidget(parent),
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node_(node),
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highlighted_(false)
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{
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// Create title bar widget
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title_bar_ = new NodeParamViewItemTitleBar(this);
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// Add title bar to widget
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this->setTitleBarWidget(title_bar_);
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// Create and add contents widget
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QVector<NodeInput*> inputs;
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// Filter out inputs
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foreach (NodeParam* p, node->parameters()) {
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if (p->type() == NodeParam::kInput) {
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inputs.append(static_cast<NodeInput*>(p));
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}
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}
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body_ = new NodeParamViewItemBody(inputs);
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connect(body_, &NodeParamViewItemBody::InputDoubleClicked, this, &NodeParamViewItem::InputDoubleClicked);
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connect(body_, &NodeParamViewItemBody::RequestSelectNode, this, &NodeParamViewItem::RequestSelectNode);
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connect(body_, &NodeParamViewItemBody::RequestSetTime, this, &NodeParamViewItem::RequestSetTime);
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connect(body_, &NodeParamViewItemBody::KeyframeAdded, this, &NodeParamViewItem::KeyframeAdded);
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connect(body_, &NodeParamViewItemBody::KeyframeRemoved, this, &NodeParamViewItem::KeyframeRemoved);
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connect(title_bar_, &NodeParamViewItemTitleBar::ExpandedStateChanged, this, &NodeParamViewItem::SetExpanded);
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connect(title_bar_, &NodeParamViewItemTitleBar::PinToggled, this, &NodeParamViewItem::PinToggled);
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QWidget* body_container = new QWidget();
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body_container->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Maximum);
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QHBoxLayout* body_container_layout = new QHBoxLayout(body_container);
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body_container_layout->setSpacing(0);
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body_container_layout->setMargin(0);
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body_container_layout->addWidget(body_);
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this->setWidget(body_container);
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connect(node_, &Node::LabelChanged, this, &NodeParamViewItem::Retranslate);
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setBackgroundRole(QPalette::Base);
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setAutoFillBackground(true);
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setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Fixed);
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setFocusPolicy(Qt::ClickFocus);
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Retranslate();
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}
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void NodeParamViewItem::SetTimeTarget(Node *target)
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{
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body_->SetTimeTarget(target);
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}
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void NodeParamViewItem::SetTime(const rational &time)
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{
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time_ = time;
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body_->SetTime(time_);
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}
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Node *NodeParamViewItem::GetNode() const
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{
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return node_;
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}
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void NodeParamViewItem::SignalAllKeyframes()
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{
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body_->SignalAllKeyframes();
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}
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void NodeParamViewItem::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange) {
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Retranslate();
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}
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QWidget::changeEvent(e);
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}
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void NodeParamViewItem::paintEvent(QPaintEvent *event)
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{
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QDockWidget::paintEvent(event);
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// Draw border if focused
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if (highlighted_) {
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QPainter p(this);
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p.setBrush(Qt::NoBrush);
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p.setPen(palette().highlight().color());
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p.drawRect(rect().adjusted(0, 0, -1, -1));
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}
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}
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void NodeParamViewItem::Retranslate()
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{
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node_->Retranslate();
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if (node_->GetLabel().isEmpty()) {
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title_bar_->SetText(node_->Name());
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} else {
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title_bar_->SetText(tr("%1 (%2)").arg(node_->GetLabel(), node_->Name()));
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}
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body_->Retranslate();
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}
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void NodeParamViewItem::SetExpanded(bool e)
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{
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body_->setVisible(e);
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title_bar_->SetExpanded(e);
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}
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bool NodeParamViewItem::IsExpanded() const
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{
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return body_->isVisible();
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}
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void NodeParamViewItem::ToggleExpanded()
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{
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SetExpanded(!IsExpanded());
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}
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NodeParamViewItemTitleBar::NodeParamViewItemTitleBar(QWidget *parent) :
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QWidget(parent),
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draw_border_(true)
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{
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QHBoxLayout* layout = new QHBoxLayout(this);
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collapse_btn_ = new CollapseButton();
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connect(collapse_btn_, &QPushButton::clicked, this, &NodeParamViewItemTitleBar::ExpandedStateChanged);
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layout->addWidget(collapse_btn_);
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lbl_ = new QLabel();
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layout->addWidget(lbl_);
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// Place next buttons on the far side
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layout->addStretch();
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QPushButton* pin_btn = new QPushButton(QStringLiteral("P"));
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pin_btn->setCheckable(true);
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pin_btn->setFixedSize(pin_btn->sizeHint().height(), pin_btn->sizeHint().height());
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layout->addWidget(pin_btn);
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connect(pin_btn, &QPushButton::clicked, this, &NodeParamViewItemTitleBar::PinToggled);
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}
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void NodeParamViewItemTitleBar::SetExpanded(bool e)
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{
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draw_border_ = e;
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collapse_btn_->setChecked(e);
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update();
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}
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void NodeParamViewItemTitleBar::paintEvent(QPaintEvent *event)
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{
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QWidget::paintEvent(event);
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if (draw_border_) {
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QPainter p(this);
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// Draw bottom border using text color
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int bottom = height() - 1;
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p.setPen(palette().text().color());
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p.drawLine(0, bottom, width(), bottom);
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}
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}
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void NodeParamViewItemTitleBar::mouseDoubleClickEvent(QMouseEvent *event)
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{
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QWidget::mouseDoubleClickEvent(event);
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collapse_btn_->click();
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}
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NodeParamViewItemBody::NodeParamViewItemBody(const QVector<NodeInput *> &inputs, QWidget *parent) :
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QWidget(parent)
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{
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int row_count = 0;
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const int max_col = 10;
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QGridLayout* content_layout = new QGridLayout(this);
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foreach (NodeInput* input, inputs) {
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InputUI ui_objects;
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// Add descriptor label
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ui_objects.main_label = new ClickableLabel();
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connect(ui_objects.main_label, &ClickableLabel::MouseDoubleClicked, this, &NodeParamViewItemBody::LabelDoubleClicked);
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if (input->IsArray()) {
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QHBoxLayout* array_label_layout = new QHBoxLayout();
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array_label_layout->setMargin(0);
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CollapseButton* array_collapse_btn = new CollapseButton();
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array_label_layout->addWidget(array_collapse_btn);
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array_label_layout->addWidget(ui_objects.main_label);
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content_layout->addLayout(array_label_layout, row_count, 0);
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NodeParamViewItemBody* sub_body = new NodeParamViewItemBody(static_cast<NodeInputArray*>(input)->sub_params());
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sub_bodies_.append(sub_body);
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sub_body->layout()->setMargin(0);
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content_layout->addWidget(sub_body, row_count + 1, 0, 1, max_col + 1);
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connect(array_collapse_btn, &CollapseButton::toggled, sub_body, &NodeParamViewItemBody::setVisible);
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connect(sub_body, &NodeParamViewItemBody::KeyframeAdded, this, &NodeParamViewItemBody::KeyframeAdded);
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connect(sub_body, &NodeParamViewItemBody::KeyframeRemoved, this, &NodeParamViewItemBody::KeyframeRemoved);
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connect(sub_body, &NodeParamViewItemBody::RequestSetTime, this, &NodeParamViewItemBody::RequestSetTime);
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connect(sub_body, &NodeParamViewItemBody::InputDoubleClicked, this, &NodeParamViewItemBody::InputDoubleClicked);
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connect(sub_body, &NodeParamViewItemBody::RequestSelectNode, this, &NodeParamViewItemBody::RequestSelectNode);
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} else {
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content_layout->addWidget(ui_objects.main_label, row_count, 0);
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}
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// Create a widget/input bridge for this input
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ui_objects.widget_bridge = new NodeParamViewWidgetBridge(input, this);
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// Add widgets for this parameter to the layout
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{
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int column = 1;
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foreach (QWidget* w, ui_objects.widget_bridge->widgets()) {
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content_layout->addWidget(w, row_count, column);
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column++;
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}
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}
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if (input->is_connectable()) {
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// Create clickable label used when an input is connected
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ui_objects.connected_label = new NodeParamViewConnectedLabel(input);
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connect(ui_objects.connected_label, &NodeParamViewConnectedLabel::ConnectionClicked, this, &NodeParamViewItemBody::ConnectionClicked);
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content_layout->addWidget(ui_objects.connected_label, row_count, 1);
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connect(input, &NodeInput::EdgeAdded, this, &NodeParamViewItemBody::EdgeChanged);
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connect(input, &NodeInput::EdgeRemoved, this, &NodeParamViewItemBody::EdgeChanged);
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}
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// Add keyframe control to this layout if parameter is keyframable
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if (input->is_keyframable()) {
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// Hacky but effective way to make sure this widget is always as far right as possible
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int control_column = max_col;
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ui_objects.key_control = new NodeParamViewKeyframeControl();
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ui_objects.key_control->SetInput(input);
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content_layout->addWidget(ui_objects.key_control, row_count, control_column);
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connect(ui_objects.key_control, &NodeParamViewKeyframeControl::RequestSetTime, this, &NodeParamViewItemBody::RequestSetTime);
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connect(input, &NodeInput::KeyframeEnableChanged, this, &NodeParamViewItemBody::InputKeyframeEnableChanged);
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connect(input, &NodeInput::KeyframeAdded, this, &NodeParamViewItemBody::InputAddedKeyframe);
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connect(input, &NodeInput::KeyframeRemoved, this, &NodeParamViewItemBody::KeyframeRemoved);
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}
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input_ui_map_.insert(input, ui_objects);
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// Update "connected" label
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if (input->is_connectable()) {
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UpdateUIForEdgeConnection(input);
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}
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row_count++;
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// If the row count is an array, we put an extra body widget in the next row so we skip over it here
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if (input->IsArray()) {
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row_count++;
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}
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}
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}
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void NodeParamViewItemBody::SetTimeTarget(Node *target)
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{
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foreach (const InputUI& ui_obj, input_ui_map_) {
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// Only keyframable inputs have a key control widget
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if (ui_obj.key_control) {
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ui_obj.key_control->SetTimeTarget(target);
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}
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ui_obj.widget_bridge->SetTimeTarget(target);
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}
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foreach (NodeParamViewItemBody* sb, sub_bodies_) {
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sb->SetTimeTarget(target);
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}
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}
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void NodeParamViewItemBody::SetTime(const rational &time)
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{
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foreach (const InputUI& ui_obj, input_ui_map_) {
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// Only keyframable inputs have a key control widget
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if (ui_obj.key_control) {
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ui_obj.key_control->SetTime(time);
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}
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ui_obj.widget_bridge->SetTime(time);
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}
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foreach (NodeParamViewItemBody* sb, sub_bodies_) {
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sb->SetTime(time);
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}
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}
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void NodeParamViewItemBody::Retranslate()
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{
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QMap<NodeInput*, InputUI>::const_iterator i;
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for (i=input_ui_map_.begin(); i!=input_ui_map_.end(); i++) {
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i.value().main_label->setText(tr("%1:").arg(i.key()->name()));
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}
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foreach (NodeParamViewItemBody* sb, sub_bodies_) {
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sb->Retranslate();
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}
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}
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void NodeParamViewItemBody::SignalAllKeyframes()
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{
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QMap<NodeInput*, InputUI>::const_iterator i;
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for (i=input_ui_map_.begin(); i!=input_ui_map_.end(); i++) {
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NodeInput* input = i.key();
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foreach (const NodeInput::KeyframeTrack& track, input->keyframe_tracks()) {
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foreach (NodeKeyframePtr key, track) {
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InputAddedKeyframeInternal(input, key);
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}
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}
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}
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foreach (NodeParamViewItemBody* sb, sub_bodies_) {
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sb->SignalAllKeyframes();
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}
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}
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void NodeParamViewItemBody::EdgeChanged()
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{
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UpdateUIForEdgeConnection(static_cast<NodeInput*>(sender()));
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}
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void NodeParamViewItemBody::UpdateUIForEdgeConnection(NodeInput *input)
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{
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// Show/hide bridge widgets
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const InputUI& ui_objects = input_ui_map_[input];
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foreach (QWidget* w, ui_objects.widget_bridge->widgets()) {
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w->setVisible(!input->is_connected());
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}
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// Show/hide connection label
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ui_objects.connected_label->setVisible(input->is_connected());
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}
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void NodeParamViewItemBody::InputKeyframeEnableChanged(bool e)
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{
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NodeInput* input = static_cast<NodeInput*>(sender());
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foreach (const NodeInput::KeyframeTrack& track, input->keyframe_tracks()) {
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foreach (NodeKeyframePtr key, track) {
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if (e) {
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// Add a keyframe item for each keyframe
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InputAddedKeyframeInternal(input, key);
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} else {
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// Remove each keyframe item
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emit KeyframeRemoved(key);
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}
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}
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}
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}
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void NodeParamViewItemBody::InputAddedKeyframe(NodeKeyframePtr key)
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{
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// Get NodeInput that emitted this signal
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NodeInput* input = static_cast<NodeInput*>(sender());
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InputAddedKeyframeInternal(input, key);
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}
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void NodeParamViewItemBody::LabelDoubleClicked()
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{
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QMap<NodeInput*, InputUI>::const_iterator iterator;
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for (iterator=input_ui_map_.begin(); iterator!=input_ui_map_.end(); iterator++) {
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if (iterator.value().main_label == sender()) {
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emit InputDoubleClicked(iterator.key());
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return;
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}
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}
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}
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void NodeParamViewItemBody::ConnectionClicked()
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{
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QMap<NodeInput*, InputUI>::const_iterator iterator;
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for (iterator=input_ui_map_.begin(); iterator!=input_ui_map_.end(); iterator++) {
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if (iterator.value().connected_label == sender()) {
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Node* connected = iterator.key()->get_connected_node();
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if (connected) {
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emit RequestSelectNode({connected});
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}
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return;
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}
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}
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}
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void NodeParamViewItemBody::InputAddedKeyframeInternal(NodeInput *input, NodeKeyframePtr keyframe)
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{
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// Find its row in the parameters
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QLabel* lbl = input_ui_map_.value(input).main_label;
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// Find label's Y position
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QPoint lbl_center = lbl->rect().center();
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// Find global position
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lbl_center = lbl->mapToGlobal(lbl_center);
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emit KeyframeAdded(keyframe, lbl_center.y());
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}
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NodeParamViewItemBody::InputUI::InputUI() :
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main_label(nullptr),
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widget_bridge(nullptr),
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connected_label(nullptr),
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key_control(nullptr)
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{
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}
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}
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