Files
oak-editor/app/widget/menu/menushared.h
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

138 lines
3.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef MENUSHARED_H
#define MENUSHARED_H
#include "widget/menu/menu.h"
namespace olive {
/**
* @brief A static object that provides various "stock" menus for use throughout the application
*/
class MenuShared : public QObject {
Q_OBJECT
public:
MenuShared();
static void CreateInstance();
static void DestroyInstance();
void Retranslate();
void AddItemsForNewMenu(Menu* m);
void AddItemsForEditMenu(Menu* m, bool for_clips);
void AddItemsForInOutMenu(Menu* m);
void AddItemsForClipEditMenu(Menu* m);
void AddItemsForTimeRulerMenu(Menu* m);
void AboutToShowTimeRulerActions();
static MenuShared* instance();
private:
// "New" menu shared items
QAction* new_project_item_;
QAction* new_sequence_item_;
QAction* new_folder_item_;
// "Edit" menu shared items
QAction* edit_cut_item_;
QAction* edit_copy_item_;
QAction* edit_paste_item_;
QAction* edit_paste_insert_item_;
QAction* edit_duplicate_item_;
QAction* edit_delete_item_;
QAction* edit_ripple_delete_item_;
QAction* edit_split_item_;
// "In/Out" menu shared items
QAction* inout_set_in_item_;
QAction* inout_set_out_item_;
QAction* inout_reset_in_item_;
QAction* inout_reset_out_item_;
QAction* inout_clear_inout_item_;
// "Clip Edit" menu shared items
QAction* clip_add_default_transition_item_;
QAction* clip_link_unlink_item_;
QAction* clip_enable_disable_item_;
QAction* clip_nest_item_;
// TimeRuler menu shared items
QActionGroup* frame_view_mode_group_;
QAction* view_timecode_view_dropframe_item_;
QAction* view_timecode_view_nondropframe_item_;
QAction* view_timecode_view_seconds_item_;
QAction* view_timecode_view_frames_item_;
QAction* view_timecode_view_milliseconds_item_;
static MenuShared* instance_;
private slots:
void SplitAtPlayheadTriggered();
void DeleteSelectedTriggered();
void RippleDeleteTriggered();
void SetInTriggered();
void SetOutTriggered();
void ResetInTriggered();
void ResetOutTriggered();
void ClearInOutTriggered();
void ToggleLinksTriggered();
void CutTriggered();
void CopyTriggered();
void PasteTriggered();
void PasteInsertTriggered();
void DuplicateTriggered();
void EnableDisableTriggered();
void NestTriggered();
void DefaultTransitionTriggered();
/**
* @brief A slot for the timecode display menu items
*
* Assumes a QAction* sender() and its data() is a member of enum Timecode::Display. Uses the data() to signal a
* timecode change throughout the rest of the application.
*/
void TimecodeDisplayTriggered();
};
}
#endif // MENUSHARED_H