The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
124 lines
2.5 KiB
C++
124 lines
2.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef TIMEBASEDPANEL_H
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#define TIMEBASEDPANEL_H
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#include "widget/panel/panel.h"
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#include "widget/timebased/timebased.h"
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namespace olive {
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class TimeBasedPanel : public PanelWidget
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{
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Q_OBJECT
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public:
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TimeBasedPanel(const QString& object_name, QWidget *parent = nullptr);
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void ConnectViewerNode(ViewerOutput* node);
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void DisconnectViewerNode();
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rational GetTime();
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ViewerOutput* GetConnectedViewer() const;
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TimeRuler* ruler() const;
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virtual void ZoomIn() override;
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virtual void ZoomOut() override;
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virtual void GoToStart() override;
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virtual void PrevFrame() override;
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virtual void NextFrame() override;
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virtual void GoToEnd() override;
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virtual void GoToPrevCut() override;
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virtual void GoToNextCut() override;
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virtual void PlayPause() override;
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virtual void PlayInToOut() override;
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virtual void ShuttleLeft() override;
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virtual void ShuttleStop() override;
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virtual void ShuttleRight() override;
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virtual void SetIn() override;
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virtual void SetOut() override;
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virtual void ResetIn() override;
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virtual void ResetOut() override;
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virtual void ClearInOut() override;
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virtual void SetMarker() override;
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virtual void ToggleShowAll() override;
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virtual void GoToIn() override;
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virtual void GoToOut() override;
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public slots:
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void SetTimebase(const rational& timebase);
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virtual void SetTimestamp(const int64_t& timestamp);
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signals:
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void TimeChanged(const int64_t& time);
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void TimebaseChanged(const rational& timebase);
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void PlayPauseRequested();
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void PlayInToOutRequested();
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void ShuttleLeftRequested();
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void ShuttleStopRequested();
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void ShuttleRightRequested();
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protected:
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TimeBasedWidget* GetTimeBasedWidget() const;
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void SetTimeBasedWidget(TimeBasedWidget* widget);
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virtual void Retranslate() override;
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private:
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TimeBasedWidget* widget_;
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};
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}
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#endif // TIMEBASEDPANEL_H
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