The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
202 lines
4.7 KiB
C++
202 lines
4.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef VIEWER_H
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#define VIEWER_H
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#include <QUuid>
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#include "node/block/block.h"
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#include "node/output/track/track.h"
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#include "node/output/track/tracklist.h"
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#include "node/node.h"
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#include "render/audioparams.h"
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#include "render/audioplaybackcache.h"
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#include "render/framehashcache.h"
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#include "render/videoparams.h"
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#include "timeline/timelinecommon.h"
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#include "timeline/trackreference.h"
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namespace olive {
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/**
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* @brief A bridge between a node system and a ViewerPanel
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*
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* Receives update/time change signals from ViewerPanels and responds by sending them a texture of that frame
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*/
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class ViewerOutput : public Node
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{
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Q_OBJECT
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public:
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ViewerOutput();
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virtual ~ViewerOutput() override;
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virtual Node* copy() const override;
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QVector<CategoryID> Category() const override;
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virtual QString Description() const override;
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void ShiftVideoCache(const rational& from, const rational& to);
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void ShiftAudioCache(const rational& from, const rational& to);
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void ShiftCache(const rational& from, const rational& to);
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NodeInput* texture_input() const {
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return texture_input_;
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}
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NodeInput* samples_input() const {
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return samples_input_;
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}
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virtual void InvalidateCache(const TimeRange &range, NodeInput *from, NodeInput* source) override;
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const VideoParams& video_params() const {
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return video_params_;
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}
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const AudioParams& audio_params() const {
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return audio_params_;
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}
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void set_video_params(const VideoParams &video);
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void set_audio_params(const AudioParams &audio);
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rational GetLength();
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const QUuid& uuid() const {
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return uuid_;
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}
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const QVector<TrackOutput *> &GetTracks() const {
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return track_cache_;
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}
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/**
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* @brief Same as GetTracks() but omits tracks that are locked.
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*/
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QVector<TrackOutput *> GetUnlockedTracks() const;
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NodeInput* track_input(Timeline::TrackType type) const {
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return track_inputs_.at(type);
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}
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TrackList* track_list(Timeline::TrackType type) const {
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return track_lists_.at(type);
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}
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virtual void Retranslate() override;
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const QString& media_name() const {
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return media_name_;
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}
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void set_media_name(const QString& name);
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FrameHashCache* video_frame_cache() {
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return &video_frame_cache_;
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}
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AudioPlaybackCache* audio_playback_cache() {
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return &audio_playback_cache_;
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}
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virtual void BeginOperation() override;
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virtual void EndOperation() override;
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signals:
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void TimebaseChanged(const rational&);
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void GraphChangedFrom(NodeInput* source);
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void LengthChanged(const rational& length);
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void SizeChanged(int width, int height);
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void PixelAspectChanged(const rational& pixel_aspect);
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void InterlacingChanged(VideoParams::Interlacing mode);
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void VideoParamsChanged();
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void AudioParamsChanged();
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void BlockAdded(Block* block, TrackReference track);
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void BlockRemoved(const QList<Block*>& blocks);
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void TrackAdded(TrackOutput* track, Timeline::TrackType type);
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void TrackRemoved(TrackOutput* track);
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void TrackHeightChanged(Timeline::TrackType type, int index, int height);
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void MediaNameChanged(const QString& name);
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private:
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QMap<Block*, TrackReference> cached_block_added_;
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QList<Block*> cached_block_removed_;
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QUuid uuid_;
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NodeInput* texture_input_;
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NodeInput* samples_input_;
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VideoParams video_params_;
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AudioParams audio_params_;
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QVector<NodeInput*> track_inputs_;
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QVector<TrackList*> track_lists_;
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QVector<TrackOutput*> track_cache_;
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rational last_length_;
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QString media_name_;
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FrameHashCache video_frame_cache_;
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AudioPlaybackCache audio_playback_cache_;
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int operation_stack_;
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private slots:
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void UpdateTrackCache();
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void VerifyLength();
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void TrackListAddedBlock(Block* block, int index);
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void TrackListAddedTrack(TrackOutput* track);
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void TrackHeightChangedSlot(int index, int height);
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void SignalBlockAdded(Block *block, const TrackReference &track);
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void SignalBlockRemoved(Block *block);
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};
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}
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#endif // VIEWER_H
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