This commit implements much of the base functionality for creating and destroying keyframes in the UI. Not complete yet, but getting there.
33 lines
752 B
C++
33 lines
752 B
C++
#ifndef KEYFRAMEVIEW_H
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#define KEYFRAMEVIEW_H
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#include <QGraphicsView>
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#include "common/rational.h"
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#include "keyframeviewitem.h"
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#include "widget/timelinewidget/view/timelineviewbase.h"
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class KeyframeView : public TimelineViewBase
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{
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Q_OBJECT
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public:
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KeyframeView(QWidget* parent = nullptr);
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public slots:
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void AddKeyframe(NodeKeyframePtr key, int y);
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void RemoveKeyframe(NodeKeyframePtr key);
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protected:
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virtual void mousePressEvent(QMouseEvent *event) override;
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virtual void mouseMoveEvent(QMouseEvent *event) override;
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virtual void mouseReleaseEvent(QMouseEvent *event) override;
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virtual void ScaleChangedEvent(double scale) override;
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private:
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QMap<NodeKeyframe*, KeyframeViewItem*> item_map_;
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};
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#endif // KEYFRAMEVIEW_H
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