Files
oak-editor/app/widget/nodeview/nodeviewcontext.cpp
T

181 lines
4.8 KiB
C++

#include "nodeviewcontext.h"
#include <QBrush>
#include <QCoreApplication>
#include <QGraphicsScene>
#include <QPen>
#include <QStyleOptionGraphicsItem>
#include "core.h"
#include "node/block/block.h"
#include "node/graph.h"
#include "node/output/track/track.h"
#include "node/project/sequence/sequence.h"
#include "nodeviewitem.h"
#include "ui/colorcoding.h"
namespace olive {
#define super QGraphicsRectItem
NodeViewContext::NodeViewContext(QGraphicsItem *item) :
super(item)
{
setFlag(ItemIsMovable);
setFlag(ItemIsSelectable);
// Set default label text
SetContext(nullptr);
}
void NodeViewContext::SetContext(Node *node)
{
context_ = node;
if (context_) {
if (Block *block = dynamic_cast<Block*>(node)) {
rational timebase = block->track()->sequence()->GetVideoParams().frame_rate_as_time_base();
lbl_ = QCoreApplication::translate("NodeViewContext",
"%1 [%2] :: %3 - %4").arg(block->GetLabelAndName(),
Track::Reference::TypeToTranslatedString(block->track()->type()),
Timecode::time_to_timecode(block->in(), timebase, Core::instance()->GetTimecodeDisplay()),
Timecode::time_to_timecode(block->out(), timebase, Core::instance()->GetTimecodeDisplay()));
} else {
lbl_ = node->GetLabelAndName();
}
Color c = node->color();
setPen(QPen(c.toQColor(), 2));
c.set_alpha(0.5f);
setBrush(c.toQColor());
} else {
lbl_ = QCoreApplication::translate("NodeViewContext", "(None)");
}
}
void NodeViewContext::AddChild(Node *node)
{
if (!context_) {
return;
}
NodeViewItem *item = new NodeViewItem(this);
item->SetNode(node);
item->SetNodePosition(context_->parent()->GetNodesForContext(context_).value(node));
item->SetFlowDirection(flow_dir_);
if (node == context_) {
item->SetLabelAsOutput(true);
}
for (auto it=node->output_connections().cbegin(); it!=node->output_connections().cend(); it++) {
foreach (auto child, childItems()) {
if (NodeViewItem *other_item = dynamic_cast<NodeViewItem*>(child)) {
if (other_item->GetNode() == it->second.node()) {
AddEdgeInternal(node, it->second, item, other_item);
}
}
}
}
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
foreach (auto child, childItems()) {
if (NodeViewItem *other_item = dynamic_cast<NodeViewItem*>(child)) {
if (it->second == other_item->GetNode()) {
AddEdgeInternal(it->second, it->first, other_item, item);
}
}
}
}
}
qreal GetTextOffset(const QFontMetricsF &fm)
{
return fm.height()/2;
}
void NodeViewContext::UpdateRect()
{
QFont f;
QFontMetricsF fm(f);
qreal lbl_offset = GetTextOffset(fm);
QRectF rect = childrenBoundingRect();
int pad = NodeViewItem::DefaultItemHeight();
rect.adjust(-pad, - lbl_offset*2 - fm.height() - pad, pad, pad);
setRect(rect);
}
void NodeViewContext::SetFlowDirection(NodeViewCommon::FlowDirection dir)
{
flow_dir_ = dir;
foreach (auto child, childItems()) {
if (NodeViewItem *item = dynamic_cast<NodeViewItem*>(child)) {
item->SetFlowDirection(dir);
}
}
foreach (auto child, childItems()) {
if (NodeViewEdge *edge = dynamic_cast<NodeViewEdge*>(child)) {
edge->SetFlowDirection(dir);
}
}
}
void NodeViewContext::SetCurvedEdges(bool e)
{
curved_edges_ = e;
const QList<QGraphicsItem*> &children = childItems();
foreach (auto child, children) {
if (NodeViewEdge *edge = dynamic_cast<NodeViewEdge*>(child)) {
edge->SetCurved(e);
}
}
}
void NodeViewContext::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QPen p = pen();
if (option->state & QStyle::State_Selected) {
p.setStyle(Qt::DotLine);
}
painter->setPen(p);
painter->setBrush(brush());
int rounded = painter->fontMetrics().height();
painter->drawRoundedRect(rect(), rounded, rounded);
painter->setPen(widget->palette().text().color());
int offset = GetTextOffset(painter->fontMetrics());
QRectF text_rect = rect();
text_rect.adjust(offset, offset, -offset, -offset);
painter->drawText(text_rect, lbl_);
}
QVariant NodeViewContext::itemChange(GraphicsItemChange change, const QVariant &value)
{
return super::itemChange(change, value);
}
NodeViewEdge* NodeViewContext::AddEdgeInternal(Node *output, const NodeInput& input, NodeViewItem *from, NodeViewItem *to)
{
NodeViewEdge* edge_ui = new NodeViewEdge(output, input, from, to, this);
edge_ui->SetFlowDirection(flow_dir_);
edge_ui->SetCurved(curved_edges_);
from->AddEdge(edge_ui);
to->AddEdge(edge_ui);
return edge_ui;
}
}