Files
oak-editor/app/render/backend/decodercache.cpp
T

22 lines
311 B
C++

#include "decodercache.h"
DecoderCache::DecoderCache()
{
}
void DecoderCache::Clear()
{
decoders_.clear();
}
void DecoderCache::AddDecoder(Stream *stream, DecoderPtr shader)
{
decoders_.insert(stream, shader);
}
DecoderPtr DecoderCache::GetDecoder(Stream *stream)
{
return decoders_.value(stream);
}