- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
128 lines
3.0 KiB
C++
128 lines
3.0 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "nodeparamviewitembase.h"
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#include <QEvent>
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#include <QPainter>
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namespace olive
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{
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#define super QDockWidget
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NodeParamViewItemBase::NodeParamViewItemBase(QWidget *parent)
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: super(parent)
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, highlighted_(false)
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{
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// Create title bar widget
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title_bar_ = new NodeParamViewItemTitleBar(this);
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// Add title bar to widget
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this->setTitleBarWidget(title_bar_);
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// Connect title bar to this
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connect(title_bar_, &NodeParamViewItemTitleBar::expanded_state_changed, this,
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&NodeParamViewItemBase::set_expanded);
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connect(title_bar_, &NodeParamViewItemTitleBar::pin_toggled, this,
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&NodeParamViewItemBase::pin_toggled);
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connect(title_bar_, &NodeParamViewItemTitleBar::clicked, this,
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&NodeParamViewItemBase::clicked);
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// Use dummy QWidget to retain width when not expanded (QDockWidget seems to ignore the titlebar
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// size hints and will shrink as small as possible if the body is hidden)
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hidden_body_ = new QWidget(this);
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// Default to hidden body, this also seems to fix an issue with clicks being intermittent
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// on the titlebar
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setWidget(hidden_body_);
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setAutoFillBackground(true);
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setFocusPolicy(Qt::ClickFocus);
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}
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bool NodeParamViewItemBase::is_expanded() const
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{
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return title_bar_->is_expanded();
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}
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QString NodeParamViewItemBase::get_title_bar_text_from_node(oak::Node n)
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{
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return n.label_and_name();
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}
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void NodeParamViewItemBase::set_body(QWidget *body)
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{
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body_ = body;
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body_->setParent(this);
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if (title_bar_->is_expanded()) {
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setWidget(body_);
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}
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}
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void NodeParamViewItemBase::paintEvent(QPaintEvent *event)
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{
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super::paintEvent(event);
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// Draw border if focused
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if (highlighted_) {
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QPainter p(this);
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p.setBrush(Qt::NoBrush);
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p.setPen(palette().highlight().color());
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p.drawRect(rect().adjusted(0, 0, -1, -1));
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}
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}
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void NodeParamViewItemBase::set_expanded(bool e)
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{
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setWidget(e ? body_ : hidden_body_);
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title_bar_->set_expanded(e);
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emit expanded_changed(e);
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}
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void NodeParamViewItemBase::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange) {
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retranslate();
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}
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super::changeEvent(e);
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}
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void NodeParamViewItemBase::moveEvent(QMoveEvent *event)
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{
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super::moveEvent(event);
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emit moved();
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}
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void NodeParamViewItemBase::mousePressEvent(QMouseEvent *e)
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{
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super::mousePressEvent(e);
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emit clicked();
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}
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}
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