Files
oak-editor/app/shaders/stub.frag
T
itsmattkc 7f0fc1de90 implement color processor job
Refactored code to use a color processor job
2022-04-15 14:03:06 -07:00

14 lines
175 B
GLSL

uniform sampler2D tex_in;
in vec2 ove_texcoord;
out vec4 frag_color;
%1
void main() {
vec4 col = texture2D(tex_in, ove_texcoord);
col = %2(col);
frag_color = col;
}