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oak-editor/app/widget/nodeview/nodeviewundo.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef NODEVIEWUNDO_H
#define NODEVIEWUNDO_H
#include "node/graph.h"
#include "node/node.h"
#include "node/project/project.h"
#include "undo/undocommand.h"
namespace olive {
/**
* @brief An undoable command for disconnecting two NodeParams
*
* Can be considered a UndoCommand wrapper for NodeParam::DisonnectEdge()/
*/
class NodeEdgeRemoveCommand : public UndoCommand {
public:
NodeEdgeRemoveCommand(const NodeOutput& output, const NodeInput& input);
virtual Project* GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
NodeOutput output_;
NodeInput input_;
};
/**
* @brief An undoable command for connecting two NodeParams together
*
* Can be considered a UndoCommand wrapper for NodeParam::ConnectEdge()/
*/
class NodeEdgeAddCommand : public UndoCommand {
public:
NodeEdgeAddCommand(const NodeOutput& output, const NodeInput& input);
virtual ~NodeEdgeAddCommand() override;
virtual Project* GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
NodeOutput output_;
NodeInput input_;
NodeEdgeRemoveCommand* remove_command_;
};
class NodeAddCommand : public UndoCommand {
public:
NodeAddCommand(NodeGraph* graph, Node* node);
void PushToThread(QThread* thread);
virtual Project* GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
QObject memory_manager_;
NodeGraph* graph_;
Node* node_;
};
class NodeRemoveAndDisconnectCommand : public UndoCommand {
public:
NodeRemoveAndDisconnectCommand(Node* node) :
node_(node),
graph_(nullptr),
command_(nullptr)
{
}
virtual ~NodeRemoveAndDisconnectCommand() override
{
delete command_;
}
virtual Project* GetRelevantProject() const override
{
return dynamic_cast<Project*>(graph_);
}
protected:
virtual void prepare() override;
virtual void redo() override
{
command_->redo_now();
graph_ = node_->parent();
node_->setParent(&memory_manager_);
}
virtual void undo() override
{
node_->setParent(graph_);
graph_ = nullptr;
command_->undo_now();
}
private:
QObject memory_manager_;
Node* node_;
NodeGraph* graph_;
MultiUndoCommand* command_;
};
class NodeRemoveWithExclusiveDependenciesAndDisconnect : public UndoCommand {
public:
NodeRemoveWithExclusiveDependenciesAndDisconnect(Node* node) :
node_(node),
command_(nullptr)
{
}
virtual ~NodeRemoveWithExclusiveDependenciesAndDisconnect() override
{
delete command_;
}
virtual Project* GetRelevantProject() const override
{
if (command_) {
return static_cast<const NodeRemoveAndDisconnectCommand*>(command_->child(0))->GetRelevantProject();
} else {
return node_->project();
}
}
protected:
virtual void prepare() override
{
command_ = new MultiUndoCommand();
command_->add_child(new NodeRemoveAndDisconnectCommand(node_));
// Remove exclusive dependencies
QVector<Node*> deps = node_->GetExclusiveDependencies();
foreach (Node* d, deps) {
command_->add_child(new NodeRemoveAndDisconnectCommand(d));
}
}
virtual void redo() override
{
command_->redo_now();
}
virtual void undo() override
{
command_->undo_now();
}
private:
Node* node_;
MultiUndoCommand* command_;
};
class NodeCopyInputsCommand : public UndoCommand {
public:
NodeCopyInputsCommand(const Node* src,
Node* dest,
bool include_connections);
virtual Project* GetRelevantProject() const override {return nullptr;}
protected:
virtual void redo() override;
virtual void undo() override {}
private:
const Node* src_;
Node* dest_;
bool include_connections_;
};
class NodeLinkCommand : public UndoCommand {
public:
NodeLinkCommand(Node* a, Node* b, bool link) :
a_(a),
b_(b),
link_(link)
{
}
virtual Project* GetRelevantProject() const override
{
return a_->project();
}
protected:
virtual void redo() override
{
if (link_) {
done_ = Node::Link(a_, b_);
} else {
done_ = Node::Unlink(a_, b_);
}
}
virtual void undo() override
{
if (done_) {
if (link_) {
Node::Unlink(a_, b_);
} else {
Node::Link(a_, b_);
}
}
}
private:
Node* a_;
Node* b_;
bool link_;
bool done_;
};
class NodeUnlinkAllCommand : public UndoCommand {
public:
NodeUnlinkAllCommand(Node* node) :
node_(node)
{
}
virtual Project* GetRelevantProject() const override
{
return node_->project();
}
protected:
virtual void redo() override
{
unlinked_ = node_->links();
foreach (Node* link, unlinked_) {
Node::Unlink(node_, link);
}
}
virtual void undo() override
{
foreach (Node* link, unlinked_) {
Node::Link(node_, link);
}
unlinked_.clear();
}
private:
Node* node_;
QVector<Node*> unlinked_;
};
class NodeLinkManyCommand : public MultiUndoCommand {
public:
NodeLinkManyCommand(const QVector<Node*> nodes, bool link) :
nodes_(nodes)
{
foreach (Node* a, nodes_) {
foreach (Node* b, nodes_) {
if (a != b) {
add_child(new NodeLinkCommand(a, b, link));
}
}
}
}
virtual Project* GetRelevantProject() const override
{
return nodes_.first()->project();
}
private:
QVector<Node*> nodes_;
};
class NodeRenameCommand : public UndoCommand
{
public:
NodeRenameCommand() = default;
void AddNode(Node* node, const QString& new_name);
virtual Project * GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
QVector<Node*> nodes_;
QStringList new_labels_;
QStringList old_labels_;
};
class NodeOverrideColorCommand : public UndoCommand
{
public:
NodeOverrideColorCommand(Node *node, int index);
virtual Project * GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
Node *node_;
int old_index_;
int new_index_;
};
}
#endif // NODEVIEWUNDO_H