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oak-editor/project/undo.h
T

666 lines
12 KiB
C++

#ifndef UNDO_H
#define UNDO_H
class Media;
class QCheckBox;
class LabelSlider;
class Effect;
class SourceTable;
class EffectRow;
class EffectField;
class Transition;
class EffectGizmo;
class Clip;
struct Sequence;
struct Footage;
struct EffectMeta;
#include "project/marker.h"
#include "project/selection.h"
#include "project/effectfield.h"
#include <QUndoStack>
#include <QUndoCommand>
#include <QVector>
#include <QVariant>
#include <QModelIndex>
extern QUndoStack undo_stack;
class ComboAction : public QUndoCommand {
public:
ComboAction();
~ComboAction();
void undo();
void redo();
void append(QUndoCommand* u);
void appendPost(QUndoCommand* u);
private:
QVector<QUndoCommand*> commands;
QVector<QUndoCommand*> post_commands;
};
class MoveClipAction : public QUndoCommand {
public:
MoveClipAction(Clip* c, long iin, long iout, long iclip_in, int itrack, bool irelative);
void undo();
void redo();
private:
Clip* clip;
long old_in;
long old_out;
long old_clip_in;
int old_track;
long new_in;
long new_out;
long new_clip_in;
int new_track;
bool relative;
bool old_project_changed;
};
class RippleAction : public QUndoCommand {
public:
RippleAction(Sequence *is, long ipoint, long ilength, const QVector<int>& iignore);
void undo();
void redo();
private:
Sequence *s;
long point;
long length;
QVector<int> ignore;
ComboAction* ca;
};
class DeleteClipAction : public QUndoCommand {
public:
DeleteClipAction(Sequence* s, int clip);
~DeleteClipAction();
void undo();
void redo();
private:
Sequence* seq;
Clip* ref;
int index;
int opening_transition;
int closing_transition;
QVector<int> linkClipIndex;
QVector<int> linkLinkIndex;
bool old_project_changed;
};
class ChangeSequenceAction : public QUndoCommand {
public:
ChangeSequenceAction(Sequence* s);
void undo();
void redo();
private:
Sequence* old_sequence;
Sequence* new_sequence;
};
class AddEffectCommand : public QUndoCommand {
public:
AddEffectCommand(Clip* c, Effect *e, const EffectMeta* m, int insert_pos = -1);
~AddEffectCommand();
void undo();
void redo();
private:
Clip* clip;
const EffectMeta* meta;
Effect* ref;
int pos;
bool done;
bool old_project_changed;
};
class AddTransitionCommand : public QUndoCommand {
public:
AddTransitionCommand(Clip* c, Clip* s, Transition *copy, const EffectMeta* itransition, int itype, int ilength);
void undo();
void redo();
private:
Clip* clip;
Clip* secondary;
Transition* transition_to_copy;
const EffectMeta* transition;
int type;
int length;
bool old_project_changed;
int old_ptransition;
int old_stransition;
};
class ModifyTransitionCommand : public QUndoCommand {
public:
ModifyTransitionCommand(Clip* c, int itype, long ilength);
void undo();
void redo();
private:
Clip* clip;
int type;
long new_length;
long old_length;
bool old_project_changed;
};
class DeleteTransitionCommand : public QUndoCommand {
public:
DeleteTransitionCommand(Sequence* s, int transition_index);
~DeleteTransitionCommand();
void undo();
void redo();
private:
Sequence* seq;
int index;
Transition* transition;
Clip* otc;
Clip* ctc;
bool old_project_changed;
};
class SetTimelineInOutCommand : public QUndoCommand {
public:
SetTimelineInOutCommand(Sequence* s, bool enabled, long in, long out);
void undo();
void redo();
private:
Sequence* seq;
bool old_workarea_enabled;
bool old_enabled;
long old_in;
long old_out;
bool new_enabled;
long new_in;
long new_out;
bool old_project_changed;
};
class NewSequenceCommand : public QUndoCommand {
public:
NewSequenceCommand(Media *s, Media* iparent);
~NewSequenceCommand();
void undo();
void redo();
private:
Media* seq;
Media* parent;
bool done;
bool old_project_changed;
};
class AddMediaCommand : public QUndoCommand {
public:
AddMediaCommand(Media* iitem, Media* iparent);
~AddMediaCommand();
void undo();
void redo();
private:
Media* item;
Media* parent;
bool done;
bool old_project_changed;
};
class DeleteMediaCommand : public QUndoCommand {
public:
DeleteMediaCommand(Media *i);
~DeleteMediaCommand();
void undo();
void redo();
private:
Media* item;
Media* parent;
bool old_project_changed;
bool done;
};
class AddClipCommand : public QUndoCommand {
public:
AddClipCommand(Sequence* s, QVector<Clip*>& add);
~AddClipCommand();
void undo();
void redo();
private:
Sequence* seq;
QVector<Clip*> clips;
QVector<Clip*> undone_clips;
bool old_project_changed;
};
class LinkCommand : public QUndoCommand {
public:
LinkCommand();
void undo();
void redo();
Sequence* s;
QVector<int> clips;
bool link;
private:
QVector< QVector<int> > old_links;
bool old_project_changed;
};
class CheckboxCommand : public QUndoCommand {
public:
CheckboxCommand(QCheckBox* b);
~CheckboxCommand();
void undo();
void redo();
private:
QCheckBox* box;
bool checked;
bool done;
bool old_project_changed;
};
class ReplaceMediaCommand : public QUndoCommand {
public:
ReplaceMediaCommand(Media*, QString);
void undo();
void redo();
private:
Media *item;
QString old_filename;
QString new_filename;
bool old_project_changed;
void replace(QString& filename);
};
class ReplaceClipMediaCommand : public QUndoCommand {
public:
ReplaceClipMediaCommand(Media *, Media *, bool);
void undo();
void redo();
QVector<Clip*> clips;
private:
Media* old_media;
Media* new_media;
bool preserve_clip_ins;
bool old_project_changed;
QVector<int> old_clip_ins;
void replace(bool undo);
};
class EffectDeleteCommand : public QUndoCommand {
public:
EffectDeleteCommand();
~EffectDeleteCommand();
void undo();
void redo();
QVector<Clip*> clips;
QVector<int> fx;
private:
bool done;
bool old_project_changed;
QVector<Effect*> deleted_objects;
};
class MediaMove : public QUndoCommand {
public:
MediaMove();
QVector<Media*> items;
Media* to;
void undo();
void redo();
private:
QVector<Media*> froms;
bool old_project_changed;
};
class MediaRename : public QUndoCommand {
public:
MediaRename(Media* iitem, QString to);
void undo();
void redo();
private:
bool old_project_changed;
Media* item;
QString from;
QString to;
};
class KeyframeDelete : public QUndoCommand {
public:
KeyframeDelete(EffectField* ifield, int iindex);
void undo();
void redo();
private:
EffectField* field;
int index;
bool done;
EffectKeyframe deleted_key;
bool old_project_changed;
};
// a more modern version of the above, could probably replace it
// assumes the keyframe already exists
class KeyframeFieldSet : public QUndoCommand {
public:
KeyframeFieldSet(EffectField* ifield, int ii);
void undo();
void redo();
private:
EffectField* field;
int index;
EffectKeyframe key;
bool done;
bool old_project_changed;
};
class EffectFieldUndo : public QUndoCommand {
public:
EffectFieldUndo(EffectField* field);
void undo();
void redo();
private:
EffectField* field;
QVariant old_val;
QVariant new_val;
bool done;
bool old_project_changed;
};
class SetAutoscaleAction : public QUndoCommand {
public:
SetAutoscaleAction();
void undo();
void redo();
QVector<Clip*> clips;
private:
bool old_project_changed;
};
class AddMarkerAction : public QUndoCommand {
public:
AddMarkerAction(bool is_sequence, void* s, long t, QString n);
void undo();
void redo();
private:
bool is_sequence_internal;
void* target;
long time;
QString name;
QString old_name;
bool old_project_changed;
int index;
};
class MoveMarkerAction : public QUndoCommand {
public:
MoveMarkerAction(Marker* m, long o, long n);
void undo();
void redo();
private:
Marker* marker;
long old_time;
long new_time;
bool old_project_changed;
};
class DeleteMarkerAction : public QUndoCommand {
public:
DeleteMarkerAction(QVector<Marker>* m);
void undo();
void redo();
QVector<int> markers;
private:
QVector<Marker>* active_array;
QVector<Marker> copies;
bool sorted;
bool old_project_changed;
};
class SetSpeedAction : public QUndoCommand {
public:
SetSpeedAction(Clip* c, double speed);
void undo();
void redo();
private:
Clip* clip;
double old_speed;
double new_speed;
bool old_project_changed;
};
class SetBool : public QUndoCommand {
public:
SetBool(bool* b, bool setting);
void undo();
void redo();
private:
bool* boolean;
bool old_setting;
bool new_setting;
bool old_project_changed;
};
class SetSelectionsCommand : public QUndoCommand {
public:
SetSelectionsCommand(Sequence *s);
void undo();
void redo();
QVector<Selection> old_data;
QVector<Selection> new_data;
private:
Sequence* seq;
bool done;
bool old_project_changed;
};
class SetEnableCommand : public QUndoCommand {
public:
SetEnableCommand(Clip* c, bool enable);
void undo();
void redo();
private:
Clip* clip;
bool old_val;
bool new_val;
bool old_project_changed;
};
class EditSequenceCommand : public QUndoCommand {
public:
EditSequenceCommand(Media *i, Sequence* s);
void undo();
void redo();
void update();
QString name;
int width;
int height;
double frame_rate;
int audio_frequency;
int audio_layout;
private:
Media* item;
Sequence* seq;
bool old_project_changed;
QString old_name;
int old_width;
int old_height;
double old_frame_rate;
int old_audio_frequency;
int old_audio_layout;
};
class SetInt : public QUndoCommand {
public:
SetInt(int* pointer, int new_value);
void undo();
void redo();
private:
int* p;
int oldval;
int newval;
bool old_project_changed;
};
class SetLong : public QUndoCommand {
public:
SetLong(long* pointer, long old_value, long new_value);
void undo();
void redo();
private:
long* p;
long oldval;
long newval;
bool old_project_changed;
};
class SetDouble : public QUndoCommand {
public:
SetDouble(double* pointer, double old_value, double new_value);
void undo();
void redo();
private:
double* p;
double oldval;
double newval;
bool old_project_changed;
};
class SetString : public QUndoCommand {
public:
SetString(QString* pointer, QString new_value);
void undo();
void redo();
private:
QString* p;
QString oldval;
QString newval;
bool old_project_changed;
};
class CloseAllClipsCommand : public QUndoCommand {
public:
void undo();
void redo();
};
class UpdateFootageTooltip : public QUndoCommand {
public:
UpdateFootageTooltip(Media* i);
void undo();
void redo();
private:
Media* item;
};
class MoveEffectCommand : public QUndoCommand {
public:
MoveEffectCommand();
void undo();
void redo();
Clip* clip;
int from;
int to;
private:
bool old_project_changed;
};
class RemoveClipsFromClipboard : public QUndoCommand {
public:
RemoveClipsFromClipboard(int index);
~RemoveClipsFromClipboard();
void undo();
void redo();
private:
int pos;
Clip* clip;
bool old_project_changed;
bool done;
};
class RenameClipCommand : public QUndoCommand {
public:
RenameClipCommand();
QVector<Clip*> clips;
QString new_name;
void undo();
void redo();
private:
QVector<QString> old_names;
bool old_project_changed;
};
class SetPointer : public QUndoCommand {
public:
SetPointer(void** pointer, void* data);
void undo();
void redo();
private:
bool old_changed;
void** p;
void* new_data;
void* old_data;
};
class ReloadEffectsCommand : public QUndoCommand {
public:
void undo();
void redo();
};
class SetQVariant : public QUndoCommand {
public:
SetQVariant(QVariant* itarget, const QVariant& iold, const QVariant& inew);
void undo();
void redo();
private:
QVariant* target;
QVariant old_val;
QVariant new_val;
};
class SetKeyframing : public QUndoCommand {
public:
SetKeyframing(EffectRow* irow, bool ib);
void undo();
void redo();
private:
EffectRow* row;
bool b;
};
class RefreshClips : public QUndoCommand {
public:
RefreshClips(Media* m);
void undo();
void redo();
private:
Media* media;
};
class UpdateViewer : public QUndoCommand {
public:
void undo();
void redo();
};
class SetEffectData : public QUndoCommand {
public:
SetEffectData(Effect* e, const QByteArray &s);
void undo();
void redo();
private:
Effect* effect;
QByteArray data;
QByteArray old_data;
};
#endif // UNDO_H