243 lines
6.3 KiB
C++
243 lines
6.3 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2021 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#ifndef WIDGETMENU_H
|
|
#define WIDGETMENU_H
|
|
|
|
#include <QMenuBar>
|
|
#include <QMenu>
|
|
#include <QMetaMethod>
|
|
|
|
#include "common/define.h"
|
|
|
|
namespace olive {
|
|
|
|
/**
|
|
* @brief A menu widget for context menus and menu bars
|
|
*
|
|
* A QMenu subclass with functions for creating menus and menu items that conform to Olive's menu and keyboard shortcut
|
|
* system.
|
|
*
|
|
* In Olive, menu items in the menu bar are also responsible for keyboard shortcuts throughout the application. To allow
|
|
* these to be configurable and these configurations saveable, every item needs a unique ID. This ID gets linked to the
|
|
* keyboard shortcuts in config files. The ID doesn't get translated so it can also persist through language changes.
|
|
*
|
|
* The ID gets stored in the QAction's "id" property. If a keyboard shortcut is provided, it gets stored in the
|
|
* QAction's "keydefault" property.
|
|
*
|
|
* It is always recommended to use this over QMenu in any situation.
|
|
*/
|
|
class Menu : public QMenu
|
|
{
|
|
public:
|
|
Menu(QMenuBar* bar);
|
|
|
|
template <typename Func>
|
|
/**
|
|
* @brief Construct a Menu and add it to a QMenuBar
|
|
*
|
|
* This Menu can be connected to a slot that's triggered when the Menu is "about to show". Use `receiver` and
|
|
* `member` to connect this (same syntax as QObject::connect) or leave as nullptr to not.
|
|
*/
|
|
Menu(QMenuBar* bar,
|
|
const typename QtPrivate::FunctionPointer<Func>::Object *receiver,
|
|
Func member)
|
|
{
|
|
bar->addMenu(this);
|
|
|
|
Init();
|
|
ConnectAboutToShow(receiver, member);
|
|
}
|
|
|
|
Menu(Menu* menu);
|
|
|
|
template <typename Func>
|
|
/**
|
|
* @brief Construct a Menu and add it as a submenu to another Menu
|
|
*
|
|
* This Menu can be connected to a slot that's triggered when the Menu is "about to show". Use `receiver` and
|
|
* `member` to connect this (same syntax as QObject::connect) or leave as nullptr to not.
|
|
*/
|
|
Menu(Menu* menu,
|
|
const typename QtPrivate::FunctionPointer<Func>::Object *receiver,
|
|
Func member)
|
|
{
|
|
menu->addMenu(this);
|
|
|
|
Init();
|
|
ConnectAboutToShow(receiver, member);
|
|
}
|
|
|
|
/**
|
|
* @brief Construct a popup menu
|
|
*/
|
|
Menu(QWidget* parent = nullptr);
|
|
|
|
/**
|
|
* @brief Construct a popup menu
|
|
*/
|
|
Menu(const QString& s, QWidget* parent = nullptr);
|
|
|
|
template <typename Func>
|
|
/**
|
|
* @brief Create a menu item and add it to this menu
|
|
*
|
|
* @param id
|
|
*
|
|
* The action's unique ID
|
|
*
|
|
* @param receiver
|
|
*
|
|
* The QObject to receive the signal when this item is triggered
|
|
*
|
|
* @param member
|
|
*
|
|
* The QObject slot to connect this action's triggered signal to
|
|
*
|
|
* @param key
|
|
*
|
|
* Default keyboard sequence
|
|
*
|
|
* @return
|
|
*
|
|
* The QAction that was created and added to this Menu
|
|
*/
|
|
QAction* AddItem(const QString& id,
|
|
const typename QtPrivate::FunctionPointer<Func>::Object *receiver,
|
|
Func member,
|
|
const QKeySequence &key = QKeySequence())
|
|
{
|
|
QAction* a = CreateItem(this, id, receiver, member, key);
|
|
|
|
addAction(a);
|
|
|
|
return a;
|
|
}
|
|
|
|
QAction* AddActionWithData(const QString& text,
|
|
const QVariant& d,
|
|
const QVariant& compare);
|
|
|
|
QAction *InsertAlphabetically(const QString& s);
|
|
void InsertAlphabetically(QAction* entry);
|
|
void InsertAlphabetically(Menu* menu);
|
|
|
|
template <typename Func>
|
|
/**
|
|
* @brief Create a menu item
|
|
*
|
|
* @param parent
|
|
*
|
|
* The QAction's parent
|
|
*
|
|
* @param id
|
|
*
|
|
* The action's unique ID
|
|
*
|
|
* @param receiver
|
|
*
|
|
* The QObject to receive the signal when this item is triggered
|
|
*
|
|
* @param member
|
|
*
|
|
* The QObject slot to connect this action's triggered signal to
|
|
*
|
|
* @param key
|
|
*
|
|
* Default keyboard sequence
|
|
*
|
|
* @return
|
|
*
|
|
* The QAction that was created and added to this Menu
|
|
*/
|
|
static QAction* CreateItem(QObject* parent,
|
|
const QString& id,
|
|
const typename QtPrivate::FunctionPointer<Func>::Object *receiver,
|
|
Func member,
|
|
const QKeySequence &key = QKeySequence())
|
|
{
|
|
QAction* a = new QAction(parent);
|
|
|
|
ConformItem(a,
|
|
id,
|
|
receiver,
|
|
member,
|
|
key);
|
|
|
|
return a;
|
|
}
|
|
|
|
template <typename Func>
|
|
/**
|
|
* @brief Conform a QAction to Olive's ID/keydefault system
|
|
*
|
|
* If a QAction was created elsewhere (e.g. through QUndoStack::createUndoAction()), this function will give it
|
|
* properties conforming it to Olive's menu item system
|
|
*
|
|
* @param a
|
|
*
|
|
* The QAction's to conform
|
|
*
|
|
* @param id
|
|
*
|
|
* The action's unique ID
|
|
*
|
|
* @param receiver
|
|
*
|
|
* The QObject to receive the signal when this item is triggered
|
|
*
|
|
* @param member
|
|
*
|
|
* The QObject slot to connect this action's triggered signal to
|
|
*
|
|
* @param key
|
|
*
|
|
* Default keyboard sequence
|
|
*/
|
|
static void ConformItem(QAction *a,
|
|
const QString& id,
|
|
const typename QtPrivate::FunctionPointer<Func>::Object *receiver,
|
|
Func member,
|
|
const QKeySequence &key = QKeySequence())
|
|
{
|
|
ConformItem(a, id, key);
|
|
|
|
connect(a, &QAction::triggered, receiver, member);
|
|
}
|
|
|
|
static void ConformItem(QAction *a,
|
|
const QString& id,
|
|
const QKeySequence &key = QKeySequence());
|
|
|
|
private:
|
|
void Init();
|
|
|
|
template <typename Func>
|
|
void ConnectAboutToShow(const typename QtPrivate::FunctionPointer<Func>::Object *receiver, Func member)
|
|
{
|
|
connect(this, &Menu::aboutToShow, receiver, member);
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif // WIDGETMENU_H
|