Files
oak-editor/app/widget/keyframeview/keyframeviewinputconnection.h
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

106 lines
2.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_KEYFRAMEVIEWINPUTCONNECTION_H
#define OAK_KEYFRAMEVIEWINPUTCONNECTION_H
#include <QObject>
#include "engineeventbridge.h"
#include "node/node.h"
#include "node/param.h"
struct OakEngineKeyframe;
namespace olive
{
class KeyframeView;
class KeyframeViewInputConnection : public QObject {
Q_OBJECT
public:
KeyframeViewInputConnection(const NodeKeyframeTrackReference &input,
KeyframeView *parent);
const int &get_keyframe_y() const
{
return y_;
}
void set_keyframe_y(int y);
enum YBehavior { k_single_row, k_value_is_height };
void set_y_behavior(YBehavior e);
const QVector<NodeKeyframe *> &get_keyframes() const
{
return input_.input()
.node()
->get_keyframe_tracks(input_.input())
.at(input_.track());
}
const QBrush &get_brush() const
{
return brush_;
}
const NodeKeyframeTrackReference &get_reference() const
{
return input_;
}
void set_brush(const QBrush &brush);
signals:
void require_update();
void type_changed();
private:
KeyframeView *keyframe_view_;
NodeKeyframeTrackReference input_;
int y_;
YBehavior y_behavior_;
QBrush brush_;
EngineEventBridge *bridge_ = nullptr;
private slots:
void add_keyframe(OakEngineKeyframe *key);
void remove_keyframe(OakEngineKeyframe *key);
void keyframe_changed(OakEngineKeyframe *key);
void keyframe_type_changed(OakEngineKeyframe *key);
};
}
#endif // OAK_KEYFRAMEVIEWINPUTCONNECTION_H