Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
210 lines
5.2 KiB
C++
210 lines
5.2 KiB
C++
/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_KEYFRAMEHANDLE_H
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#define OAK_KEYFRAMEHANDLE_H
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#include <olive/core/core.h>
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#include <QPointF>
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#include <QString>
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#include "oakengine/node.h"
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namespace olive
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{
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class Node;
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class NodeKeyframe;
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using olive::core::Rational;
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/**
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* @brief Facade accessors for keyframe pointers held by the keyframe
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* views.
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*
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* The keyframe/curve views keep olive::NodeKeyframe* as opaque identity
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* pointers (selection, drawing, hit-testing). All engine data and
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* mutations go through the liboakengine C ABI (oakengine/node.h); the
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* pointer itself is only a handle. Easing types use the facade order:
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* 0 = linear, 1 = bezier, 2 = hold.
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*/
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inline OakEngineKeyframe *keyhandle(NodeKeyframe *key)
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{
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return reinterpret_cast<OakEngineKeyframe *>(key);
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}
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inline const OakEngineKeyframe *keyhandle(const NodeKeyframe *key)
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{
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return reinterpret_cast<const OakEngineKeyframe *>(key);
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}
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inline NodeKeyframe *keyhandle(OakEngineKeyframe *key)
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{
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return reinterpret_cast<NodeKeyframe *>(key);
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}
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inline OakEngineNode *nodehandle(Node *node)
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{
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return reinterpret_cast<OakEngineNode *>(node);
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}
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inline const OakEngineNode *nodehandle(const Node *node)
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{
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return reinterpret_cast<const OakEngineNode *>(node);
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}
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inline Node *key_node(const NodeKeyframe *key)
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{
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return reinterpret_cast<Node *>(
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oakengine_keyframe_get_node(keyhandle(key)));
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}
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inline Rational key_time(const NodeKeyframe *key)
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{
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int64_t num = 0, den = 1;
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oakengine_keyframe_get_time(keyhandle(key), &num, &den);
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return Rational(int(num), int(den));
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}
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inline int key_easing(const NodeKeyframe *key)
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{
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return oakengine_keyframe_get_type(keyhandle(key));
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}
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inline oak_node_value key_value(const NodeKeyframe *key)
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{
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oak_node_value v;
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memset(&v, 0, sizeof(v));
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oakengine_keyframe_get_value(keyhandle(key), &v);
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return v;
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}
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inline double key_value_as_double(const NodeKeyframe *key)
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{
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const oak_node_value v = key_value(key);
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switch (v.type) {
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case OAK_NODE_VALUE_INT:
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case OAK_NODE_VALUE_COMBO:
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case OAK_NODE_VALUE_BOOL:
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return double(v.num);
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case OAK_NODE_VALUE_RATIONAL:
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return v.den ? double(v.num) / double(v.den) : 0.0;
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default:
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return v.f[0];
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}
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}
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inline void key_set_value_live(NodeKeyframe *key, const oak_node_value &v)
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{
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oakengine_keyframe_set_value_live(keyhandle(key), &v);
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}
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inline QPointF key_bezier_point(const NodeKeyframe *key, int point_index)
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{
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double x = 0, y = 0;
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oakengine_keyframe_get_bezier_point(keyhandle(key), point_index, &x, &y);
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return QPointF(x, y);
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}
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inline QPointF key_valid_bezier_point(const NodeKeyframe *key,
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int point_index)
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{
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double x = 0, y = 0;
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oakengine_keyframe_get_valid_bezier_point(keyhandle(key), point_index,
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&x, &y);
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return QPointF(x, y);
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}
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inline void key_set_bezier_point_live(NodeKeyframe *key, int point_index,
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const QPointF &point)
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{
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oakengine_keyframe_set_bezier_point_live(keyhandle(key), point_index,
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point.x(), point.y());
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}
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inline void key_set_time_live(NodeKeyframe *key, const Rational &time)
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{
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oakengine_keyframe_set_time_live(keyhandle(key), time.numerator(),
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time.denominator());
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}
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inline bool key_has_sibling_at_time(const NodeKeyframe *key,
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const Rational &time)
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{
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return oakengine_keyframe_has_sibling_at_time(
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keyhandle(key), time.numerator(), time.denominator()) != 0;
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}
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inline QString key_input_id(const NodeKeyframe *key)
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{
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const int size =
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oakengine_keyframe_get_input_id(keyhandle(key), nullptr, 0);
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QByteArray buf(size + 1, '\0');
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oakengine_keyframe_get_input_id(keyhandle(key), buf.data(),
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int(buf.size()));
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return QString::fromUtf8(buf.constData());
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}
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inline int key_track(const NodeKeyframe *key)
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{
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return oakengine_keyframe_get_track(keyhandle(key));
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}
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inline int key_element(const NodeKeyframe *key)
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{
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return oakengine_keyframe_get_element(keyhandle(key));
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}
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/**
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* @brief ADL customization points for
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* TimeBasedViewSelectionManager<NodeKeyframe>.
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*
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* The selection manager template calls these unqualified; the generic
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* member-forwarding templates in timebasedviewselectionmanager.h cover
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* other object types (e.g. TimelineMarker), while these overloads route
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* keyframe access through the facade.
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*/
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inline Rational selection_time(NodeKeyframe *key)
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{
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return key_time(key);
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}
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inline void selection_set_time(NodeKeyframe *key, const Rational &time)
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{
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key_set_time_live(key, time);
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}
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inline bool selection_has_sibling_at_time(NodeKeyframe *key,
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const Rational &time)
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{
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return key_has_sibling_at_time(key, time);
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}
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inline Node *selection_time_target_parent(NodeKeyframe *key)
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{
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return key_node(key);
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}
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} // namespace olive
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#endif // OAK_KEYFRAMEHANDLE_H
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