Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_PARAM_H
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#define OAK_PARAM_H
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#include "panel/curve/curve.h"
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#include "panel/timebased/timebased.h"
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#include "widget/nodeparamview/nodeparamview.h"
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namespace olive
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{
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class ParamPanel : public TimeBasedPanel {
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Q_OBJECT
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public:
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ParamPanel();
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NodeParamView *get_param_view() const
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{
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return static_cast<NodeParamView *>(get_time_based_widget());
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}
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const QVector<Node *> &get_contexts() const
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{
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return get_param_view()->get_contexts();
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}
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void close_contexts_belonging_to_project(Project *p)
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{
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get_param_view()->close_contexts_belonging_to_project(p);
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}
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public slots:
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void set_selected_nodes(
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const QVector<QPair<OakEngineNode *, OakEngineNode *>> &nodes)
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{
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get_param_view()->set_selected_nodes(nodes, false);
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}
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virtual void delete_selected() override;
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virtual void select_all() override;
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virtual void deselect_all() override;
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public:
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// Not a slot: signature uses the engine C++ type Node*, which must not be
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// exposed to MOC (it would pull Node::staticMetaObject across the ABI
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// boundary). All connections use new-style member-function syntax.
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void set_contexts(const QVector<Node *> &contexts);
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signals:
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void focused_node_changed(OakEngineNode *n);
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void selected_nodes_changed(
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const QVector<QPair<OakEngineNode *, OakEngineNode *>> &nodes);
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void request_viewer_to_start_editing_text();
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protected:
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virtual void retranslate() override;
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};
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}
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#endif // OAK_PARAM_H
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