Files
oak-editor/project/effectfields/boolfield.h
T

19 lines
393 B
C++

#ifndef BOOLFIELD_H
#define BOOLFIELD_H
#include "effectfield.h"
class BoolField : public EffectField
{
Q_OBJECT
public:
BoolField(EffectRow* parent, const QString& id);
bool GetBoolAt(double timecode);
virtual QVariant ConvertStringToValue(const QString& s) override;
virtual QString ConvertValueToString(const QVariant& v) override;
};
#endif // BOOLFIELD_H