The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
181 lines
4.3 KiB
C++
181 lines
4.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include "mainwindowlayoutinfo.h"
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#include "panel/panelmanager.h"
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#include "panel/audiomonitor/audiomonitor.h"
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#include "panel/curve/curve.h"
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#include "panel/node/node.h"
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#include "panel/param/param.h"
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#include "panel/project/project.h"
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#include "panel/scope/scope.h"
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#include "panel/table/table.h"
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#include "panel/taskmanager/taskmanager.h"
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#include "panel/timeline/timeline.h"
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#include "panel/tool/tool.h"
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#include "panel/footageviewer/footageviewer.h"
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#include "panel/sequenceviewer/sequenceviewer.h"
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#include "panel/pixelsampler/pixelsamplerpanel.h"
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#include "project/project.h"
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#ifdef Q_OS_WINDOWS
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#include <shobjidl.h>
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#endif
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namespace olive {
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/**
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* @brief Olive's main window responsible for docking widgets and the main menu bar.
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*/
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget *parent = nullptr);
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virtual ~MainWindow() override;
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void LoadLayout(const MainWindowLayoutInfo &info);
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MainWindowLayoutInfo SaveLayout() const;
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TimelinePanel *OpenSequence(Sequence* sequence, bool enable_focus = true);
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void CloseSequence(Sequence* sequence);
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bool IsSequenceOpen(Sequence* sequence) const;
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void FolderOpen(Project* p, Item* i, bool floating);
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ScopePanel* AppendScopePanel();
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enum ProgressStatus {
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kProgressNone,
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kProgressShow,
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kProgressError
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};
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/**
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* @brief Where applicable, show progress on an operating system level
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*
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* * For Windows, this is shown as progress in the taskbar.
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* * For macOS, this is shown as progress in the dock.
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*/
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void SetApplicationProgressStatus(ProgressStatus status);
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/**
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* @brief If SetApplicationProgressStatus is set to kShowProgress, set the value with this
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*
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* Expects a percentage (0-100 inclusive).
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*/
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void SetApplicationProgressValue(int value);
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public slots:
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void ProjectOpen(Project *p);
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void ProjectClose(Project* p);
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void SetFullscreen(bool fullscreen);
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void ToggleMaximizedPanel();
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void SetDefaultLayout();
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protected:
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virtual void showEvent(QShowEvent* e) override;
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virtual void closeEvent(QCloseEvent* e) override;
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#ifdef Q_OS_WINDOWS
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virtual bool nativeEvent(const QByteArray &eventType, void *message, long *result) override;
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#endif
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private:
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TimelinePanel* AppendTimelinePanel();
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ProjectPanel* AppendProjectPanel();
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template <typename T>
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T* AppendPanelInternal(QList<T*>& list);
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template <typename T>
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T* AppendFloatingPanelInternal(QList<T*>& list);
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template<typename T>
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void SetUniquePanelID(T* panel, const QList<T*>& list);
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void RemoveTimelinePanel(TimelinePanel *panel);
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void RemoveProjectPanel(ProjectPanel* panel);
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void TimelineFocused(ViewerOutput *viewer);
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QByteArray premaximized_state_;
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// Standard panels
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NodePanel* node_panel_;
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ParamPanel* param_panel_;
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CurvePanel* curve_panel_;
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SequenceViewerPanel* sequence_viewer_panel_;
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FootageViewerPanel* footage_viewer_panel_;
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QList<ProjectPanel*> project_panels_;
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QList<ProjectPanel*> folder_panels_;
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ToolPanel* tool_panel_;
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QList<TimelinePanel*> timeline_panels_;
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AudioMonitorPanel* audio_monitor_panel_;
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TaskManagerPanel* task_man_panel_;
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PixelSamplerPanel* pixel_sampler_panel_;
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QList<ScopePanel*> scope_panels_;
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NodeTablePanel* table_panel_;
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#ifdef Q_OS_WINDOWS
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unsigned int taskbar_btn_id_;
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ITaskbarList3* taskbar_interface_;
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#endif
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private slots:
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void FocusedPanelChanged(PanelWidget* panel);
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void UpdateTitle();
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void TimelineCloseRequested();
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void ProjectCloseRequested();
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void FloatingPanelCloseRequested();
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void StatusBarDoubleClicked();
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#ifdef Q_OS_LINUX
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void ShowNouveauWarning();
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#endif
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};
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}
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#endif
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