Files
oak-editor/effects/transition.h
T

18 lines
275 B
C++

#ifndef TRANSITION_H
#define TRANSITION_H
class Transition
{
public:
Transition();
int length;
virtual void process_transition(float);
};
class CrossDissolveTransition : public Transition {
public:
void process_transition(float);
};
#endif // TRANSITION_H