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oak-editor/app/node/distort/mask/mask.cpp
T

63 lines
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C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "mask.h"
namespace olive {
#define super PolygonGenerator
MaskDistortNode::MaskDistortNode()
{
// Mask should always be (1.0, 1.0, 1.0) for multiply to work correctly
SetInputFlags(kColorInput, InputFlags(GetInputFlags(kColorInput) | kInputFlagHidden));
}
ShaderCode MaskDistortNode::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/multiply.frag")));
}
void MaskDistortNode::Retranslate()
{
super::Retranslate();
SetInputName(kBaseInput, tr("Texture"));
}
void MaskDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
GenerateJob job = GetGenerateJob(value);
if (value[kBaseInput].toTexture()) {
// Push as merge node
ShaderJob merge;
merge.SetShaderID(QStringLiteral("mrg"));
merge.InsertValue(QStringLiteral("tex_a"), value[kBaseInput]);
merge.InsertValue(QStringLiteral("tex_b"), NodeValue(NodeValue::kTexture, QVariant::fromValue(job), this));
table->Push(NodeValue::kTexture, QVariant::fromValue(merge), this);
}
}
}