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oak-editor/app/node/graph.cpp
T

92 lines
2.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "graph.h"
namespace olive {
NodeGraph::NodeGraph()
{
}
void NodeGraph::Clear()
{
foreach (Node* node, node_children_) {
delete node;
}
node_children_.clear();
}
void NodeGraph::childEvent(QChildEvent *event)
{
Item::childEvent(event);
Node* node = dynamic_cast<Node*>(event->child());
if (node) {
if (event->type() == QEvent::ChildAdded) {
node_children_.append(node);
// Connect to each input
foreach (NodeInput* input, node->parameters()) {
connect(input, &NodeInput::InputConnected, this, &NodeGraph::SignalInputConnected);
connect(input, &NodeInput::InputDisconnected, this, &NodeGraph::SignalInputDisconnected);
connect(input, &NodeInput::ValueChanged, this, &NodeGraph::SignalValueChanged);
}
emit NodeAdded(node);
} else if (event->type() == QEvent::ChildRemoved) {
node_children_.removeOne(node);
// Disconnect from inputs
foreach (NodeInput* input, node->parameters()) {
disconnect(input, &NodeInput::InputConnected, this, &NodeGraph::SignalInputConnected);
disconnect(input, &NodeInput::InputDisconnected, this, &NodeGraph::SignalInputDisconnected);
disconnect(input, &NodeInput::ValueChanged, this, &NodeGraph::SignalValueChanged);
}
emit NodeRemoved(node);
}
}
}
void NodeGraph::SignalInputConnected(Node *output, int element)
{
emit InputConnected(output, static_cast<NodeInput*>(sender()), element);
}
void NodeGraph::SignalInputDisconnected(Node *output, int element)
{
emit InputDisconnected(output, static_cast<NodeInput*>(sender()), element);
}
void NodeGraph::SignalValueChanged(const TimeRange &range, int element)
{
Q_UNUSED(range)
emit ValueChanged(static_cast<NodeInput*>(sender()), element);
}
}