Files
oak-editor/app/render/backend/audiorenderworker.h
T
itsmattkc 03bdf01357 decoder/renderer: no longer index automatically as part of the retrieve
functions

Indexing is a lengthy process and had a high chance of getting RenderWorkers
stuck doing it rather than being responsive to cache requests. This commit
introduces a system where workers never index media, but instead signal that
media is not ready to their RenderBackends which ensure that the media gets
indexed and re-queues the affected frames when those indexes are ready.
2020-02-19 11:44:29 +11:00

31 lines
686 B
C++

#ifndef AUDIORENDERWORKER_H
#define AUDIORENDERWORKER_H
#include "renderworker.h"
class AudioRenderWorker : public RenderWorker
{
Q_OBJECT
public:
AudioRenderWorker(QObject* parent = nullptr);
void SetParameters(const AudioRenderingParams& audio_params);
protected:
virtual bool InitInternal() override;
virtual void CloseInternal() override;
virtual FramePtr RetrieveFromDecoder(DecoderPtr decoder, const TimeRange& range) override;
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range) override;
const AudioRenderingParams& audio_params() const;
private:
AudioRenderingParams audio_params_;
};
#endif // AUDIORENDERWORKER_H