Files
oak-editor/app/render/backend/renderbackend.cpp
T

42 lines
762 B
C++

#include "renderbackend.h"
RenderBackend::RenderBackend() :
viewer_node_(nullptr)
{
}
RenderBackend::~RenderBackend()
{
}
const QString &RenderBackend::GetError()
{
return error_;
}
void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
{
if (viewer_node_ != nullptr) {
disconnect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(Compile()));
}
viewer_node_ = viewer_node;
if (viewer_node_ != nullptr) {
connect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(Compile()));
}
Decompile();
}
void RenderBackend::SetError(const QString &error)
{
error_ = error;
}
ViewerOutput *RenderBackend::viewer_node() const
{
return viewer_node_;
}