Files
oak-editor/app/render/backend/videorenderworker.cpp
T
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00

421 lines
14 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "videorenderworker.h"
#include <OpenEXR/ImfFloatAttribute.h>
#include <OpenEXR/ImfInputFile.h>
#include <OpenEXR/ImfOutputFile.h>
#include <OpenEXR/ImfChannelList.h>
#include "common/define.h"
#include "common/functiontimer.h"
#include "node/block/transition/transition.h"
#include "node/node.h"
#include "project/project.h"
#include "render/pixelformat.h"
OLIVE_NAMESPACE_ENTER
VideoRenderWorker::VideoRenderWorker(VideoRenderFrameCache *frame_cache, QObject *parent) :
RenderWorker(parent),
frame_cache_(frame_cache),
operating_mode_(kHashRenderCache)
{
}
const VideoRenderingParams &VideoRenderWorker::video_params()
{
return video_params_;
}
void VideoRenderWorker::TextureToBuffer(const QVariant &texture, void *buffer, int linesize)
{
TextureToBuffer(texture,
video_params_.effective_width(),
video_params_.effective_height(),
QMatrix4x4(),
buffer,
linesize);
}
NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path, const qint64 &job_time)
{
// Get hash of node graph
// We use SHA-1 for speed (benchmarks show it's the fastest hash available to us)
QByteArray hash;
if (operating_mode_ & kHashOnly) {
QCryptographicHash hasher(QCryptographicHash::Sha1);
// Embed video parameters into this hash
int vwidth = video_params_.effective_width();
int vheight = video_params_.effective_height();
PixelFormat::Format vfmt = video_params_.format();
RenderMode::Mode vmode = video_params_.mode();
hasher.addData(reinterpret_cast<const char*>(&vwidth), sizeof(int));
hasher.addData(reinterpret_cast<const char*>(&vheight), sizeof(int));
hasher.addData(reinterpret_cast<const char*>(&vfmt), sizeof(PixelFormat::Format));
hasher.addData(reinterpret_cast<const char*>(&vmode), sizeof(RenderMode::Mode));
HashNodeRecursively(&hasher, path.node(), path.in());
hash = hasher.result();
}
NodeValueTable value;
if (!(operating_mode_ & kRenderOnly)) {
// Emit only the hash
emit CompletedDownload(path, job_time, hash, false);
} else if ((operating_mode_ & kHashOnly) && frame_cache_->HasHash(hash, video_params_.format())) {
// We've already cached this hash, no need to continue
emit HashAlreadyExists(path, job_time, hash);
} else if (!(operating_mode_ & kHashOnly) || frame_cache_->TryCache(hash)) {
// This hash is available for us to cache, start traversing graph
value = ProcessNode(path);
// Find texture in hash
QVariant texture = value.Get(NodeParam::kTexture);
// If we actually have a texture, download it into the disk cache
if (!texture.isNull() || (!(operating_mode_ & kDownloadOnly))) {
Download(path.in(), texture, frame_cache_->CachePathName(hash, video_params_.format()));
}
frame_cache_->RemoveHashFromCurrentlyCaching(hash);
// Signal that this job is complete
if (operating_mode_ & kDownloadOnly) {
emit CompletedDownload(path, job_time, hash, !texture.isNull());
}
} else {
// Another thread must be caching this already, nothing to be done
emit HashAlreadyBeingCached(path, job_time, hash);
}
return value;
}
void VideoRenderWorker::HashNodeRecursively(QCryptographicHash *hash, const Node* n, const rational& time)
{
// Resolve BlockList
if (n->IsTrack()) {
n = static_cast<const TrackOutput*>(n)->BlockAtTime(time);
if (!n) {
return;
}
}
// Add this Node's ID
hash->addData(n->id().toUtf8());
if (n->IsBlock() && static_cast<const Block*>(n)->type() == Block::kTransition) {
const TransitionBlock* transition = static_cast<const TransitionBlock*>(n);
double all_prog = transition->GetTotalProgress(time);
double in_prog = transition->GetInProgress(time);
double out_prog = transition->GetOutProgress(time);
hash->addData(reinterpret_cast<const char*>(&all_prog), sizeof(double));
hash->addData(reinterpret_cast<const char*>(&in_prog), sizeof(double));
hash->addData(reinterpret_cast<const char*>(&out_prog), sizeof(double));
}
foreach (NodeParam* param, n->parameters()) {
// For each input, try to hash its value
if (param->type() == NodeParam::kInput) {
NodeInput* input = static_cast<NodeInput*>(param);
if (n->IsBlock()) {
const Block* b = static_cast<const Block*>(n);
// Ignore some Block attributes when hashing
if (input == b->media_in_input()
|| input == b->speed_input()
|| input == b->length_input()) {
continue;
}
}
// Get time adjustment
// For a single frame, we only care about one of the times
rational input_time = n->InputTimeAdjustment(input, TimeRange(time, time)).in();
if (input->IsConnected()) {
// Traverse down this edge
HashNodeRecursively(hash, input->get_connected_node(), input_time);
} else {
// Grab the value at this time
QVariant value = input->get_value_at_time(input_time);
hash->addData(NodeParam::ValueToBytes(input->data_type(), value));
}
// We have one exception for FOOTAGE types, since we resolve the footage into a frame in the renderer
if (input->data_type() == NodeParam::kFootage) {
StreamPtr stream = ResolveStreamFromInput(input);
if (stream) {
DecoderPtr decoder = ResolveDecoderFromInput(stream);
if (decoder) {
// Add footage details to hash
// Footage filename
hash->addData(stream->footage()->filename().toUtf8());
// Footage last modified date
hash->addData(stream->footage()->timestamp().toString().toUtf8());
// Footage stream
hash->addData(QString::number(stream->index()).toUtf8());
if (stream->type() == Stream::kImage || stream->type() == Stream::kVideo) {
ImageStreamPtr image_stream = std::static_pointer_cast<ImageStream>(stream);
// Current color config and space
hash->addData(image_stream->footage()->project()->color_manager()->GetConfigFilename().toUtf8());
hash->addData(image_stream->colorspace().toUtf8());
// Alpha associated setting
hash->addData(QString::number(image_stream->premultiplied_alpha()).toUtf8());
}
// Footage timestamp
if (stream->type() == Stream::kVideo) {
hash->addData(QStringLiteral("%1/%2").arg(QString::number(input_time.numerator()),
QString::number(input_time.denominator())).toUtf8());
hash->addData(QString::number(static_cast<VideoStream*>(stream.get())->start_time()).toUtf8());
/*Decoder::RetrieveState state = decoder->GetRetrieveState(input_time);
if (state == Decoder::kReady) {
VideoStreamPtr video_stream = std::static_pointer_cast<VideoStream>(stream);
int64_t timestamp_here = video_stream->get_closest_timestamp_in_frame_index(input_time);
hash->addData(QString::number(timestamp_here).toUtf8());
} else {
ReportUnavailableFootage(stream, state, input_time);
}*/
}
}
}
}
}
}
}
void VideoRenderWorker::SetParameters(const VideoRenderingParams &video_params)
{
video_params_ = video_params;
if (IsStarted()) {
ResizeDownloadBuffer();
}
ParametersChangedEvent();
}
void VideoRenderWorker::SetOperatingMode(const VideoRenderWorker::OperatingMode &mode)
{
operating_mode_ = mode;
}
void VideoRenderWorker::SetFrameGenerationParams(int width, int height, const QMatrix4x4 &matrix)
{
frame_gen_params_ = VideoRenderingParams(width,
height,
video_params_.time_base(),
video_params_.format(),
video_params_.mode(),
video_params_.divider());
frame_gen_mat_ = matrix;
}
bool VideoRenderWorker::InitInternal()
{
if (video_params_.is_valid()) {
ResizeDownloadBuffer();
}
return true;
}
void VideoRenderWorker::CloseInternal()
{
download_buffer_.clear();
}
void VideoRenderWorker::Download(const rational& time, QVariant texture, QString filename)
{
if (operating_mode_ & kDownloadOnly) {
TextureToBuffer(texture, download_buffer_.data(), 0);
switch (video_params().format()) {
case PixelFormat::PIX_FMT_RGB8:
case PixelFormat::PIX_FMT_RGBA8:
case PixelFormat::PIX_FMT_RGB16U:
case PixelFormat::PIX_FMT_RGBA16U:
{
// Integer types are stored in JPEG which we run through OIIO
std::string fn_std = filename.toStdString();
auto out = OIIO::ImageOutput::create(fn_std);
if (out) {
// Attempt to keep this write to one thread
out->threads(1);
out->open(fn_std, OIIO::ImageSpec(video_params().effective_width(),
video_params().effective_height(),
PixelFormat::ChannelCount(video_params().format()),
PixelFormat::GetOIIOTypeDesc(video_params().format())));
out->write_image(PixelFormat::GetOIIOTypeDesc(video_params().format()), download_buffer_.data());
out->close();
#if OIIO_VERSION < 10903
OIIO::ImageOutput::destroy(out);
#endif
} else {
qCritical() << "Failed to write JPEG file:" << OIIO::geterror().c_str();
}
break;
}
case PixelFormat::PIX_FMT_RGB16F:
case PixelFormat::PIX_FMT_RGBA16F:
case PixelFormat::PIX_FMT_RGB32F:
case PixelFormat::PIX_FMT_RGBA32F:
{
// Floating point types are stored in EXR
Imf::PixelType pix_type;
if (video_params().format() == PixelFormat::PIX_FMT_RGB16F
|| video_params().format() == PixelFormat::PIX_FMT_RGBA16F) {
pix_type = Imf::HALF;
} else {
pix_type = Imf::FLOAT;
}
Imf::Header header(video_params().effective_width(),
video_params().effective_height());
header.channels().insert("R", Imf::Channel(pix_type));
header.channels().insert("G", Imf::Channel(pix_type));
header.channels().insert("B", Imf::Channel(pix_type));
header.channels().insert("A", Imf::Channel(pix_type));
header.compression() = Imf::DWAA_COMPRESSION;
header.insert("dwaCompressionLevel", Imf::FloatAttribute(200.0f));
Imf::OutputFile out(filename.toUtf8(), header, 0);
int bpc = PixelFormat::BytesPerChannel(video_params().format());
size_t xs = kRGBAChannels * bpc;
size_t ys = video_params().effective_width() * kRGBAChannels * bpc;
Imf::FrameBuffer framebuffer;
framebuffer.insert("R", Imf::Slice(pix_type, download_buffer_.data(), xs, ys));
framebuffer.insert("G", Imf::Slice(pix_type, download_buffer_.data() + bpc, xs, ys));
framebuffer.insert("B", Imf::Slice(pix_type, download_buffer_.data() + 2*bpc, xs, ys));
framebuffer.insert("A", Imf::Slice(pix_type, download_buffer_.data() + 3*bpc, xs, ys));
out.setFrameBuffer(framebuffer);
out.writePixels(video_params().effective_height());
break;
}
case PixelFormat::PIX_FMT_INVALID:
case PixelFormat::PIX_FMT_COUNT:
qCritical() << "Unable to cache invalid pixel format" << video_params().format();
break;
}
} else {
FramePtr frame = Frame::Create();
if (frame_gen_params_.is_valid()) {
frame->set_video_params(frame_gen_params_);
} else {
frame->set_video_params(VideoRenderingParams(video_params_.effective_width(),
video_params_.effective_height(),
video_params_.format()));
}
frame->allocate();
if (texture.isNull()) {
memset(frame->data(), 0, frame->allocated_size());
} else {
TextureToBuffer(texture, frame->width(), frame->height(), frame_gen_mat_, frame->data(), frame->linesize_pixels());
}
emit GeneratedFrame(time, frame);
}
}
void VideoRenderWorker::ResizeDownloadBuffer()
{
download_buffer_.resize(PixelFormat::GetBufferSize(video_params_.format(), video_params_.effective_width(), video_params_.effective_height()));
}
NodeValueTable VideoRenderWorker::RenderBlock(const TrackOutput *track, const TimeRange &range)
{
// A frame can only have one active block so we just validate the in point of the range
Block* active_block = track->BlockAtTime(range.in());
NodeValueTable table;
if (active_block) {
table = ProcessNode(NodeDependency(active_block, range));
}
return table;
}
void VideoRenderWorker::ReportUnavailableFootage(StreamPtr stream, Decoder::RetrieveState state, const rational &stream_time)
{
emit FootageUnavailable(stream,
state,
TimeRange(CurrentPath().in(), CurrentPath().in() + video_params().time_base()),
stream_time);
}
ColorProcessorCache *VideoRenderWorker::color_cache()
{
return &color_cache_;
}
OLIVE_NAMESPACE_EXIT