This was many changes that were largely fundamentally related. They included: - More const modifiers to enforce read only node graphs - Support for fragment and vertex shaders from the nodes - Support for node code loaded externally (embedded into the binary) - Fixed issue preventing two textures from being used in a shader - Removed several unused functions and cleaned up code - Fixed video media node misreading its matrix input
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
#ifndef VIDEORENDERWORKER_H
|
|
#define VIDEORENDERWORKER_H
|
|
|
|
#include <QCryptographicHash>
|
|
|
|
#include "colorprocessorcache.h"
|
|
#include "node/dependency.h"
|
|
#include "render/videoparams.h"
|
|
#include "renderworker.h"
|
|
#include "videorenderframecache.h"
|
|
|
|
class VideoRenderWorker : public RenderWorker {
|
|
Q_OBJECT
|
|
public:
|
|
VideoRenderWorker(VideoRenderFrameCache* frame_cache, QObject* parent = nullptr);
|
|
|
|
void SetParameters(const VideoRenderingParams& video_params);
|
|
|
|
public slots:
|
|
void Download(NodeDependency dep, QByteArray hash, QVariant texture, QString filename);
|
|
|
|
signals:
|
|
void CompletedFrame(NodeDependency path, QByteArray hash, NodeValueTable value);
|
|
|
|
void CompletedDownload(NodeDependency path, QByteArray hash);
|
|
|
|
void HashAlreadyBeingCached(NodeDependency path, QByteArray hash);
|
|
|
|
void HashAlreadyExists(NodeDependency path, QByteArray hash);
|
|
|
|
protected:
|
|
virtual bool InitInternal() override;
|
|
|
|
virtual void CloseInternal() override;
|
|
|
|
const VideoRenderingParams& video_params();
|
|
|
|
virtual void ParametersChangedEvent(){}
|
|
|
|
virtual void TextureToBuffer(const QVariant& texture, QByteArray& buffer) = 0;
|
|
|
|
virtual NodeValueTable RenderInternal(const NodeDependency& path) override;
|
|
|
|
virtual FramePtr RetrieveFromDecoder(DecoderPtr decoder, const TimeRange& range) override;
|
|
|
|
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range) override;
|
|
|
|
ColorProcessorCache* color_cache();
|
|
|
|
private:
|
|
void HashNodeRecursively(QCryptographicHash* hash, const Node *n, const rational &time);
|
|
|
|
VideoRenderingParams video_params_;
|
|
|
|
VideoRenderFrameCache* frame_cache_;
|
|
|
|
ColorProcessorCache color_cache_;
|
|
|
|
QByteArray download_buffer_;
|
|
|
|
private slots:
|
|
|
|
};
|
|
|
|
#endif // VIDEORENDERWORKER_H
|