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oak-editor/app/node/output/viewer/viewer.h
T
itsmattkc bc0f01d9a3 make nodes more const friendly and prepare their functions for stateless work
Since the nodes won't be holding any rendering data themselves in this system,
we may as well enforce some level of non-write access by setting all the
functions to const. They were already const-friendly, they just weren't
labelled as such.
2019-12-04 20:10:42 +11:00

94 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef VIEWER_H
#define VIEWER_H
#include "node/node.h"
#include "render/videoparams.h"
#include "render/audioparams.h"
/**
* @brief A bridge between a node system and a ViewerPanel
*
* Receives update/time change signals from ViewerPanels and responds by sending them a texture of that frame
*/
class ViewerOutput : public Node
{
Q_OBJECT
public:
ViewerOutput();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QString Category() const override;
virtual QString Description() const override;
NodeInput* texture_input();
NodeInput* samples_input();
NodeInput* length_input();
virtual void InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from = nullptr) override;
const VideoParams& video_params();
const AudioParams& audio_params();
void set_video_params(const VideoParams& video);
void set_audio_params(const AudioParams& audio);
rational Length();
protected:
virtual void DependentEdgeChanged(NodeInput* from) override;
signals:
void TimebaseChanged(const rational&);
void VideoChangedBetween(const rational&, const rational&);
void AudioChangedBetween(const rational&, const rational&);
void VideoGraphChanged();
void AudioGraphChanged();
void LengthChanged(const rational& length);
void SizeChanged(int width, int height);
private:
NodeInput* texture_input_;
NodeInput* samples_input_;
NodeInput* length_input_;
rational timebase_;
VideoParams video_params_;
AudioParams audio_params_;
};
#endif // VIEWER_H