While very much incomplete, transitions can now be created and will render correctly.
40 lines
830 B
C++
40 lines
830 B
C++
#ifndef TRANSITIONBLOCK_H
|
|
#define TRANSITIONBLOCK_H
|
|
|
|
#include "node/block/block.h"
|
|
|
|
class TransitionBlock : public Block
|
|
{
|
|
public:
|
|
TransitionBlock();
|
|
|
|
virtual Type type() const override;
|
|
virtual QString Category() const override;
|
|
|
|
NodeInput* out_block_input() const;
|
|
NodeInput* in_block_input() const;
|
|
|
|
virtual void Retranslate() override;
|
|
|
|
virtual void set_length(const rational &length) override;
|
|
virtual void set_length_and_media_in(const rational &length) override;
|
|
|
|
const rational& in_offset() const;
|
|
const rational& out_offset() const;
|
|
void set_in_and_out_offset(const rational& in_offset, const rational& out_offset);
|
|
|
|
private:
|
|
void RecalculateLength();
|
|
|
|
NodeInput* out_block_input_;
|
|
|
|
NodeInput* in_block_input_;
|
|
|
|
rational in_offset_;
|
|
|
|
rational out_offset_;
|
|
|
|
};
|
|
|
|
#endif // TRANSITIONBLOCK_H
|