Files
oak-editor/app/render/backend/videorenderframecache.cpp
T
itsmattkc 5227e10f39 render one frame per thread for increased parallelism
If the nodes are now stateless, there's nothing stopping the renderer from
rendering multiple frames at once. Earlier since the nodes held some of their
input/output data (and that data could change per frame), it was not possible
to render multiple frames at once without conflicts. Now that the node state is
held in render threads, they can do whatever they want at any time.
2019-12-06 15:37:31 +11:00

114 lines
2.5 KiB
C++

#include "videorenderframecache.h"
#include <QDir>
#include <QFileInfo>
#include "common/filefunctions.h"
VideoRenderFrameCache::VideoRenderFrameCache()
{
}
bool VideoRenderFrameCache::HasHash(const QByteArray &hash)
{
return QFileInfo::exists(CachePathName(hash)) && !IsCaching(hash);
}
bool VideoRenderFrameCache::IsCaching(const QByteArray &hash)
{
currently_caching_lock_.lock();
bool is_caching = currently_caching_list_.contains(hash);
currently_caching_lock_.unlock();
return is_caching;
}
bool VideoRenderFrameCache::TryCache(const QByteArray &hash)
{
currently_caching_lock_.lock();
bool is_caching = currently_caching_list_.contains(hash);
if (!is_caching) {
currently_caching_list_.append(hash);
}
currently_caching_lock_.unlock();
return !is_caching;
}
void VideoRenderFrameCache::SetCacheID(const QString &id)
{
cache_id_ = id;
}
QByteArray VideoRenderFrameCache::TimeToHash(const rational &time) const
{
return time_hash_map_.value(time);
}
void VideoRenderFrameCache::SetHash(const rational &time, const QByteArray &hash)
{
// No longer currently caching this frame
RemoveHashFromCurrentlyCaching(hash);
// Insert frame into map
time_hash_map_.insert(time, hash);
}
void VideoRenderFrameCache::RemoveHash(const rational &time, const QByteArray &hash)
{
RemoveHashFromCurrentlyCaching(hash);
time_hash_map_.remove(time);
}
void VideoRenderFrameCache::Truncate(const rational &time)
{
QMap<rational, QByteArray>::iterator i = time_hash_map_.begin();
while (i != time_hash_map_.end()) {
if (i.key() >= time) {
i = time_hash_map_.erase(i);
} else {
i++;
}
}
}
QList<rational> VideoRenderFrameCache::TimesWithHash(const QByteArray &hash)
{
QList<rational> list;
QMap<rational, QByteArray>::const_iterator iterator;
for (iterator=time_hash_map_.begin();iterator!=time_hash_map_.end();iterator++) {
if (iterator.value() == hash) {
list.append(iterator.key());
}
}
return list;
}
void VideoRenderFrameCache::RemoveHashFromCurrentlyCaching(const QByteArray &hash)
{
currently_caching_lock_.lock();
currently_caching_list_.removeOne(hash);
currently_caching_lock_.unlock();
}
QString VideoRenderFrameCache::CachePathName(const QByteArray &hash) const
{
QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
this_cache_dir.mkpath(".");
QString filename = QStringLiteral("%1.exr").arg(QString(hash.toHex()));
return this_cache_dir.filePath(filename);
}