Files
oak-editor/app/render/backend/audio/audiobackend.cpp
T
itsmattkc 5227e10f39 render one frame per thread for increased parallelism
If the nodes are now stateless, there's nothing stopping the renderer from
rendering multiple frames at once. Earlier since the nodes held some of their
input/output data (and that data could change per frame), it was not possible
to render multiple frames at once without conflicts. Now that the node state is
held in render threads, they can do whatever they want at any time.
2019-12-06 15:37:31 +11:00

101 lines
2.2 KiB
C++

#include "audiobackend.h"
#include "audioworker.h"
AudioBackend::AudioBackend(QObject *parent) :
AudioRenderBackend(parent)
{
}
AudioBackend::~AudioBackend()
{
Close();
}
QIODevice *AudioBackend::GetAudioPullDevice()
{
pull_device_.setFileName(CachePathName());
return &pull_device_;
}
void AudioBackend::InvalidateCache(const rational &start_range, const rational &end_range)
{
/*
// Truncate to length if necessary
int max_length_in_bytes = params().time_to_bytes(viewer_node()->Length());
if (pcm_data_.size() > max_length_in_bytes) {
pcm_data_.resize(max_length_in_bytes);
}
*/
AudioRenderBackend::InvalidateCache(start_range, end_range);
}
bool AudioBackend::InitInternal()
{
// Initiate one thread per CPU core
for (int i=0;i<threads().size();i++) {
// Create one processor object for each thread
AudioWorker* processor = new AudioWorker();
processor->SetParameters(params());
processors_.append(processor);
}
return true;
}
void AudioBackend::CloseInternal()
{
}
bool AudioBackend::CompileInternal()
{
// This backend doesn't compile anything yet
return true;
}
void AudioBackend::DecompileInternal()
{
// This backend doesn't compile anything yet
}
void AudioBackend::ConnectWorkerToThis(RenderWorker *worker)
{
connect(worker, SIGNAL(CompletedCache(NodeDependency, NodeValueTable)), this, SLOT(ThreadCompletedCache(NodeDependency, NodeValueTable)));
}
void AudioBackend::ThreadCompletedCache(NodeDependency dep, NodeValueTable data)
{
QByteArray cached_samples = data.Get(NodeParam::kSamples).toByteArray();
int offset = params().time_to_bytes(dep.in());
int length = params().time_to_bytes(dep.range().length());
int out_point = offset + length;
QFile f(CachePathName());
if (f.open(QFile::WriteOnly | QFile::Append)) {
if (f.size() < out_point) {
f.resize(out_point);
}
f.seek(offset);
// Replace data with this data
int copy_length = qMin(length, cached_samples.size());
f.write(cached_samples.data(), copy_length);
if (copy_length < length) {
// Fill in remainder with silence
QByteArray empty_space(length - copy_length, 0);
f.write(empty_space);
}
f.close();
}
CacheNext();
}