Files
oak-editor/app/node/project/project.h
T
2021-07-20 13:00:00 -07:00

116 lines
2.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECT_H
#define PROJECT_H
#include <memory>
#include <QObject>
#include <QUuid>
#include "node/color/colormanager/colormanager.h"
#include "node/output/viewer/viewer.h"
#include "node/project/footage/footage.h"
#include "node/project/projectsettings/projectsettings.h"
#include "window/mainwindow/mainwindowlayoutinfo.h"
namespace olive {
/**
* @brief A project instance containing all the data pertaining to the user's project
*
* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
*
* * Footage
* * Sequences
* * Folders
* * Project Settings
* * Window Layout
*/
class Project : public NodeGraph
{
Q_OBJECT
public:
Project();
void Load(QXmlStreamReader* reader, MainWindowLayoutInfo *layout, uint version, const QAtomicInt* cancelled);
void Save(QXmlStreamWriter* writer) const;
Folder* root();
QString name() const;
const QString& filename() const;
QString pretty_filename() const;
void set_filename(const QString& s);
ColorManager* color_manager() { return color_manager_; }
ProjectSettingsNode* settings() { return settings_; }
bool is_modified() const { return is_modified_; }
void set_modified(bool e);
bool has_autorecovery_been_saved() const;
void set_autorecovery_saved(bool e);
bool is_new() const;
QString cache_path() const;
const QUuid& GetUuid() const
{
return uuid_;
}
void RegenerateUuid();
static bool LoadPosition(QXmlStreamReader *reader, quintptr *node_ptr, QPointF *pos);
static void SavePosition(QXmlStreamWriter *writer, Node *node, const QPointF &pos);
signals:
void NameChanged();
void ModifiedChanged(bool e);
private:
QUuid uuid_;
Folder* root_;
QString filename_;
ColorManager* color_manager_;
ProjectSettingsNode* settings_;
bool is_modified_;
bool autorecovery_saved_;
private slots:
void ColorManagerValueChanged(const NodeInput& input, const TimeRange& range);
};
}
#endif // PROJECT_H