Automated with clang-tidy readability-identifier-naming (config added to .clang-tidy) plus scripted passes, per the updated rules now documented in CONTRIBUTING.md: - types (class/struct/enum/alias/template params): PascalCase - functions, variables, members: snake_case (incl. rational -> Rational) - private/protected members: trailing underscore; static member variables likewise (instance_, available_themes_) - constants and enum values: snake_case (kLinear -> k_linear, F32P -> f32p); ALL_CAPS reserved for macros - macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG -> OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE, include guards -> OAK_*) - file names: all lowercase (Current/Plugin/OliveHost/OliveClip/ OlivePluginInstance -> current/plugin/olivehost/oliveclip/ oliveplugininstance) - getters share the member name sans underscore, setters set_foo() - Qt and third-party (OpenFX) virtual overrides and framework callbacks keep their original names (exempt in .clang-tidy) Manual follow-ups required where automation could not reach: - string-based QMetaObject/SIGNAL/SLOT references updated to renamed methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...) - macro bodies referencing renamed methods (OLIVE_CONFIG, NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*) - self-shadowing locals renamed where signals/methods became same-named (size_changed, worker_count, selected_items, import param, filters) - third_party OFX member/namespace usages restored (OFX::Host::*, _created, _clipPrefsDirty, createInstance, clearPersistentMessage) - STL protocol aliases restored (const_iterator) with .clang-tidy ignore rules; qHash overloads restored Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
89 lines
3.1 KiB
C++
89 lines
3.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_AUDIOPLAYBACKCACHE_H
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#define OAK_AUDIOPLAYBACKCACHE_H
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#include "audio/audiovisualwaveform.h"
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#include "render/playbackcache.h"
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namespace olive
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{
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/**
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* @brief A fully integrated system of storing and playing cached audio
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*
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* All audio in Olive is processed and rendered in advance. This makes playback extremely smooth
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* and reliable, but provides some challenges as far as storing and manipulating this audio while
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* minimizing the amount of re-renders necessary.
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*
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* Olive's PlaybackCaches support "shifting"; moving cached data to a different spot on the
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* timeline without requiring a costly re-render. While video is naturally stored on disk as
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* separate frames that are easy to swap out, audio works a little differently. It would be
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* extremely inefficient to store each sample as a separate file on the disk, but storing in
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* one single contiguous file would be detrimental to shifting, particularly for longer timelines
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* since the data will actually have to be shifted on disk.
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*
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* As such, AudioPlaybackCache compromises by storing audio in several "segments". This makes
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* operations like shifting much easier since segments can simply be removed from the playlist
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* rather than having to shift or re-render potentially hours of audio in every operation.
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*
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* Naturally, storing in segments means you can't simply play the PCM data like a file, so
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* AudioPlaybackCache also provides a playback device (accessible from CreatePlaybackDevice()) that
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* acts identically to a file-based IO device, transparently joining segments together and acting
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* like one contiguous file.
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*/
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class AudioPlaybackCache : public PlaybackCache {
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Q_OBJECT
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public:
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AudioPlaybackCache(QObject *parent = nullptr);
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virtual ~AudioPlaybackCache() override;
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AudioParams get_parameters()
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{
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return params_;
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}
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void set_parameters(const AudioParams ¶ms);
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void write_pcm(const TimeRange &range, const TimeRangeList &valid_ranges,
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const SampleBuffer &samples);
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void write_silence(const TimeRange &range);
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private:
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bool write_part_of_sample_buffer(const SampleBuffer &samples,
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const Rational &write_start,
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const Rational &buffer_start,
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const Rational &length);
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QString get_segment_filename(qint64 segment_index, int channel);
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static const qint64 k_default_segment_size_per_channel;
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AudioParams params_;
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};
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}
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#endif // OAK_AUDIOPLAYBACKCACHE_H
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