Files
oak-editor/app/render/backend/videorenderbackend.cpp
T
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00

391 lines
11 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "videorenderbackend.h"
#include <OpenImageIO/imageio.h>
#include <QApplication>
#include <QCryptographicHash>
#include <QDebug>
#include <QDir>
#include <QtMath>
#include "common/timecodefunctions.h"
#include "config/config.h"
#include "render/diskmanager.h"
#include "render/diskmanager.h"
#include "render/pixelformat.h"
#include "videorenderworker.h"
OLIVE_NAMESPACE_ENTER
VideoRenderBackend::VideoRenderBackend(QObject *parent) :
RenderBackend(parent),
operating_mode_(VideoRenderWorker::kHashRenderCache),
only_signal_last_frame_requested_(true),
limit_caching_(true),
pop_toggle_(false)
{
connect(DiskManager::instance(), &DiskManager::DeletedFrame, this, &VideoRenderBackend::FrameRemovedFromDiskCache);
}
void VideoRenderBackend::ConnectViewer(ViewerOutput *node)
{
connect(node, &ViewerOutput::VideoChangedBetween, this, &VideoRenderBackend::InvalidateCache);
connect(node, &ViewerOutput::LengthChanged, this, &VideoRenderBackend::TruncateFrameCacheLength);
}
void VideoRenderBackend::DisconnectViewer(ViewerOutput *node)
{
disconnect(node, &ViewerOutput::VideoChangedBetween, this, &VideoRenderBackend::InvalidateCache);
disconnect(node, &ViewerOutput::LengthChanged, this, &VideoRenderBackend::TruncateFrameCacheLength);
frame_cache_.Clear();
}
const VideoRenderingParams &VideoRenderBackend::params() const
{
return params_;
}
void VideoRenderBackend::SetParameters(const VideoRenderingParams& params)
{
CancelQueue();
// Set new parameters
params_ = params;
// Handle custom events from derivatives
ParamsChangedEvent();
// Set params on all processors
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetParameters(params_);
}
// Regenerate the cache ID
RegenerateCacheID();
}
void VideoRenderBackend::SetOperatingMode(const VideoRenderWorker::OperatingMode &mode)
{
CancelQueue();
operating_mode_ = mode;
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetOperatingMode(operating_mode_);
}
}
void VideoRenderBackend::SetFrameGenerationParams(int width, int height, const QMatrix4x4 &matrix)
{
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetFrameGenerationParams(width, height, matrix);
}
}
void VideoRenderBackend::SetOnlySignalLastFrameRequested(bool enabled)
{
only_signal_last_frame_requested_ = enabled;
}
bool VideoRenderBackend::IsRendered(const rational &time) const
{
TimeRange range(time, time);
return !TimeIsQueued(range) && !render_job_info_.contains(range);
}
void VideoRenderBackend::SetLimitCaching(bool limit)
{
limit_caching_ = limit;
}
bool VideoRenderBackend::GenerateCacheIDInternal(QCryptographicHash& hash)
{
if (!params_.is_valid()) {
return false;
}
// Generate an ID that is more or less guaranteed to be unique to this Sequence
hash.addData(QString::number(params_.width()).toUtf8());
hash.addData(QString::number(params_.height()).toUtf8());
hash.addData(QString::number(params_.format()).toUtf8());
hash.addData(QString::number(params_.divider()).toUtf8());
return true;
}
void VideoRenderBackend::CacheIDChangedEvent(const QString &id)
{
frame_cache_.SetCacheID(id);
}
void VideoRenderBackend::ConnectWorkerToThis(RenderWorker *processor)
{
VideoRenderWorker* video_processor = static_cast<VideoRenderWorker*>(processor);
video_processor->SetOperatingMode(operating_mode_);
connect(video_processor, &VideoRenderWorker::HashAlreadyBeingCached, this, &VideoRenderBackend::ThreadSkippedFrame, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::CompletedDownload, this, &VideoRenderBackend::ThreadCompletedDownload, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::HashAlreadyExists, this, &VideoRenderBackend::ThreadHashAlreadyExists, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::GeneratedFrame, this, &VideoRenderBackend::GeneratedFrame, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::GeneratedFrame, this, &VideoRenderBackend::ThreadGeneratedFrame, Qt::QueuedConnection);
}
void VideoRenderBackend::InvalidateCacheInternal(const rational &start_range, const rational &end_range)
{
TimeRange invalidated(start_range, end_range);
invalidated_.InsertTimeRange(invalidated);
emit RangeInvalidated(invalidated);
Requeue();
}
VideoRenderFrameCache *VideoRenderBackend::frame_cache()
{
return &frame_cache_;
}
QString VideoRenderBackend::GetCachedFrame(const rational &time)
{
UpdateLastRequestedTime(time);
if (viewer_node() == nullptr) {
// Nothing is connected - nothing to show or render
return nullptr;
}
if (cache_id().isEmpty()) {
qWarning() << "No cache ID";
return nullptr;
}
if (!params_.is_valid()) {
qWarning() << "Invalid parameters";
return nullptr;
}
// Find frame in map
QByteArray frame_hash = frame_cache_.TimeToHash(time);
if (!frame_hash.isEmpty()) {
DiskManager::instance()->Accessed(frame_hash);
return frame_cache_.CachePathName(frame_hash, params_.format());
}
return QString();
}
void VideoRenderBackend::UpdateLastRequestedTime(const rational &time)
{
last_time_requested_ = time;
Requeue();
}
NodeInput *VideoRenderBackend::GetDependentInput()
{
return viewer_node()->texture_input();
}
bool VideoRenderBackend::CanRender()
{
return params_.is_valid();
}
TimeRange VideoRenderBackend::PopNextFrameFromQueue()
{
// Try to find the frame that's closest to the last time requested (the playhead)
rational earliest_allowed_time = (pop_toggle_) ? 0 : last_time_requested_;
pop_toggle_ = !pop_toggle_;
// Set up playhead frame range to see if the queue contains this frame precisely
TimeRange test_range(earliest_allowed_time, earliest_allowed_time + params_.time_base());
// Use this variable to find the closest frame in the range
rational closest_time = RATIONAL_MAX;
foreach (const TimeRange& range_here, cache_queue_) {
if (range_here.OverlapsWith(test_range, false, false)) {
closest_time = RATIONAL_MAX;
break;
}
if (range_here.in() >= earliest_allowed_time) {
rational frame_here = Timecode::snap_time_to_timebase(range_here.in(), params_.time_base());
if (frame_here > range_here.in()) {
frame_here = qMax(rational(), frame_here - params_.time_base());
}
closest_time = qMin(closest_time, frame_here);
}
}
TimeRange frame_range;
if (closest_time == RATIONAL_MAX) {
frame_range = test_range;
} else {
frame_range = TimeRange(closest_time, closest_time + params_.time_base());
}
// Remove this particular frame from the queue
cache_queue_.RemoveTimeRange(frame_range);
// Remove this particular frame from missing frames
invalidated_.RemoveTimeRange(frame_range);
// Return the snapped frame
return TimeRange(frame_range.in(), frame_range.in());
}
void VideoRenderBackend::ThreadCompletedDownload(NodeDependency dep, qint64 job_time, QByteArray hash, bool texture_existed)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
SetFrameHash(dep, hash, job_time);
// Register frame with the disk manager
if (texture_existed && operating_mode_ & VideoRenderWorker::kDownloadOnly) {
DiskManager::instance()->CreatedFile(frame_cache()->CachePathName(hash, params_.format()), hash);
}
QList<rational> hashes_with_time = frame_cache()->FramesWithHash(hash);
foreach (const rational& t, hashes_with_time) {
emit CachedTimeReady(t, job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::ThreadSkippedFrame(NodeDependency dep, qint64 job_time, QByteArray hash)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
if (SetFrameHash(dep, hash, job_time)
&& frame_cache_.HasHash(hash, params_.format())) {
emit CachedTimeReady(dep.in(), job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::ThreadHashAlreadyExists(NodeDependency dep, qint64 job_time, QByteArray hash)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
if (SetFrameHash(dep, hash, job_time)) {
emit CachedTimeReady(dep.in(), job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::ThreadGeneratedFrame()
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
CacheNext();
}
void VideoRenderBackend::TruncateFrameCacheLength(const rational &length)
{
// Remove frames after this time code if it's changed
frame_cache_.Truncate(length);
invalidated_.RemoveTimeRange(TimeRange(length, RATIONAL_MAX));
// If the playhead is past the length, update the viewer to a null texture because it won't be cached through the
// queue, but will now be a null texture
if (last_time_requested_ >= length) {
emit CachedTimeReady(last_time_requested_, QDateTime::currentMSecsSinceEpoch());
}
// Adjust queue for new invalidated range
Requeue();
}
void VideoRenderBackend::FrameRemovedFromDiskCache(const QByteArray &hash)
{
QList<rational> deleted_frames = frame_cache()->TakeFramesWithHash(hash);
foreach (const rational& frame, deleted_frames) {
TimeRange invalidated(frame, frame+params_.time_base());
invalidated_.InsertTimeRange(invalidated);
emit RangeInvalidated(invalidated);
}
}
bool VideoRenderBackend::TimeIsQueued(const TimeRange &time) const
{
return cache_queue_.ContainsTimeRange(time, true, false);
}
bool VideoRenderBackend::JobIsCurrent(const NodeDependency &dep, const qint64& job_time) const
{
return (render_job_info_.value(dep.range()) == job_time && !TimeIsQueued(dep.range()));
}
bool VideoRenderBackend::SetFrameHash(const NodeDependency &dep, const QByteArray &hash, const qint64& job_time)
{
if (JobIsCurrent(dep, job_time)) {
frame_cache_.SetHash(dep.in(), hash);
render_job_info_.remove(dep.range());
return true;
}
return false;
}
void VideoRenderBackend::Requeue()
{
if (limit_caching_) {
// Reset queue around the last time requested
TimeRange queueable_range(last_time_requested_ - Config::Current()["DiskCacheBehind"].value<rational>(),
last_time_requested_ + Config::Current()["DiskCacheAhead"].value<rational>());
cache_queue_ = invalidated_.Intersects(queueable_range);
} else {
cache_queue_ = invalidated_;
}
CacheNext();
}
OLIVE_NAMESPACE_EXIT