Files
oak-editor/app/node/block/block.h
T
itsmattkc 7795d42347 moved block links to node links
Seems like it might be useful to have this as part of the node architecture as a whole
2021-01-25 09:17:25 +11:00

211 lines
3.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef BLOCK_H
#define BLOCK_H
#include "node/node.h"
#include "timeline/timelinecommon.h"
namespace olive {
class TransitionBlock;
/**
* @brief A Node that represents a block of time, also displayable on a Timeline
*/
class Block : public Node
{
Q_OBJECT
public:
Block();
enum Type {
kClip,
kGap,
kTransition
};
virtual Type type() const = 0;
virtual QVector<CategoryID> Category() const override;
const rational& in() const
{
return in_point_;
}
const rational& out() const
{
return out_point_;
}
void set_in(const rational& in)
{
in_point_ = in;
}
void set_out(const rational& out)
{
out_point_ = out;
}
rational length() const;
void set_length_and_media_out(const rational &length);
void set_length_and_media_in(const rational &length);
TimeRange range() const
{
return TimeRange(in(), out());
}
Block* previous() const
{
return previous_;
}
Block* next() const
{
return next_;
}
void set_previous(Block* previous)
{
previous_ = previous;
}
void set_next(Block* next)
{
next_ = next;
}
rational media_in() const;
void set_media_in(const rational& media_in);
Track* track() const
{
return track_;
}
void set_track(Track* track)
{
track_ = track;
}
bool is_enabled() const;
void set_enabled(bool e);
virtual void Retranslate() override;
NodeInput* length_input() const
{
return length_input_;
}
NodeInput* media_in_input() const
{
return media_in_input_;
}
NodeInput* speed_input() const
{
return speed_input_;
}
TransitionBlock* in_transition()
{
return in_transition_;
}
void set_in_transition(TransitionBlock* t)
{
in_transition_ = t;
}
TransitionBlock* out_transition()
{
return out_transition_;
}
void set_out_transition(TransitionBlock* t)
{
out_transition_ = t;
}
int index() const
{
return index_;
}
void set_index(int i)
{
index_ = i;
}
const QVector<Block*>& block_links() const
{
return block_links_;
}
virtual void Hash(QCryptographicHash &hash, const rational &time) const override;
public slots:
signals:
void EnabledChanged();
void LengthChanged();
protected:
rational SequenceToMediaTime(const rational& sequence_time) const;
rational MediaToSequenceTime(const rational& media_time) const;
virtual QVector<NodeInput*> GetInputsToHash() const override;
virtual void LinkChangeEvent() override;
Block* previous_;
Block* next_;
private:
void set_length_internal(const rational &length);
NodeInput* length_input_;
NodeInput* media_in_input_;
NodeInput* speed_input_;
NodeInput* enabled_input_;
rational in_point_;
rational out_point_;
Track* track_;
int index_;
TransitionBlock* in_transition_;
TransitionBlock* out_transition_;
QVector<Block*> block_links_;
};
}
#endif // BLOCK_H