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oak-editor/effects/fields/labelfield.h
T

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935 B
C++

#ifndef LABELFIELD_H
#define LABELFIELD_H
#include "../effectfield.h"
/**
* @brief The LabelField class
*
* A UI-type EffectField. This field is largely an EffectField wrapper around a QLabel and provides no data that's
* usable in the Effect. It's primarily useful for showing UI information. This field is not exposed to the external
* shader API as it requires raw C++ code to connect it to other elements.
*/
class LabelField : public EffectField
{
Q_OBJECT
public:
/**
* @brief Reimplementation of EffectField::EffectField().
*/
LabelField(EffectRow* parent, const QString& string);
/**
* @brief Reimplementation of EffectField::CreateWidget()
*
* Creates and connects to a QLabel.
*/
virtual QWidget* CreateWidget(QWidget *existing = nullptr) override;
private:
/**
* @brief Internal text string
*/
QString label_text_;
};
#endif // LABELFIELD_H