Nodes were previously written to be "strongly typed" in that a parameter's "type" enforced whether it could be connected to another. All code related to that has now been removed since not only is it hard to maintain and likely unnecessary, it's possible the nodes will work differently later on anyway.
188 lines
3.5 KiB
C++
188 lines
3.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "input.h"
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#include "node.h"
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#include "output.h"
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NodeInput::NodeInput(const QString& id) :
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NodeParam(id),
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keyframing_(false),
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dependent_(true),
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has_minimum_(false),
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has_maximum_(false)
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{
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// Have at least one keyframe/value active at any time
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keyframes_.append(NodeKeyframe());
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}
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NodeParam::Type NodeInput::type()
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{
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return kInput;
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}
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QString NodeInput::name()
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{
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if (name_.isEmpty()) {
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return GetDefaultDataTypeName(data_type());
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}
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return NodeParam::name();
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}
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const NodeParam::DataType &NodeInput::data_type()
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{
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return data_type_;
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}
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void NodeInput::set_data_type(const NodeParam::DataType &type)
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{
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data_type_ = type;
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}
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NodeOutput *NodeInput::get_connected_output()
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{
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if (!edges_.isEmpty()) {
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return edges_.first()->output();
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}
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return nullptr;
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}
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Node *NodeInput::get_connected_node()
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{
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NodeOutput* output = get_connected_output();
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if (output != nullptr) {
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return output->parent();
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}
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return nullptr;
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}
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QVariant NodeInput::get_value(const rational& in, const rational& out)
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{
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QVariant v;
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if (in_ != in || out_ != out || !value_caching_) {
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// Retrieve the value
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if (!edges_.isEmpty()) {
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// A connection - use the output of the connected Node
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value_ = get_connected_output()->get_value(in, out);
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} else {
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// No connections - use the internal value
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// FIXME: Re-implement keyframing
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value_ = keyframes_.first().value();
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}
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in_ = in;
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out_ = out;
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}
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v = value_;
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return v;
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}
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void NodeInput::set_value(const QVariant &value)
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{
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bool lock_mutex = (parent() != nullptr);
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if (lock_mutex) parent()->Lock();
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if (keyframing()) {
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// FIXME: Keyframing code using time()
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} else {
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// Not keyframing, so invalidate entire time length
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keyframes_.first().set_value(value);
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emit ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
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}
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if (lock_mutex) parent()->Unlock();
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}
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bool NodeInput::keyframing()
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{
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return keyframing_;
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}
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void NodeInput::set_keyframing(bool k)
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{
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keyframing_ = k;
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}
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bool NodeInput::dependent()
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{
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return dependent_;
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}
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void NodeInput::set_dependent(bool d)
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{
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dependent_ = d;
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}
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const QVariant &NodeInput::minimum()
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{
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return minimum_;
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}
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bool NodeInput::has_minimum()
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{
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return has_minimum_;
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}
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void NodeInput::set_minimum(const QVariant &min)
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{
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minimum_ = min;
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has_minimum_ = true;
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}
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const QVariant &NodeInput::maximum()
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{
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return maximum_;
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}
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bool NodeInput::has_maximum()
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{
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return has_maximum_;
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}
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void NodeInput::set_maximum(const QVariant &max)
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{
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maximum_ = max;
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has_maximum_ = true;
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}
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void NodeInput::CopyValues(NodeInput *source, NodeInput *dest)
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{
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// Copy values
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dest->keyframes_ = source->keyframes_;
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// Copy keyframing state
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dest->set_keyframing(source->keyframing());
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// Copy connections
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if (source->get_connected_output() != nullptr) {
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ConnectEdge(source->get_connected_output(), dest);
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}
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}
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